# include <stdlib.h>
#endif
-static void RrPixel32_to_pixmap(RrAppearance *l,
- gint x, gint y, gint w, gint h);
+static void pixel_data_to_pixmap(RrAppearance *l,
+ gint x, gint y, gint w, gint h);
void RrPaint(RrAppearance *l, Window win, gint w, gint h)
{
int i, transferred = 0, sw;
RrPixel32 *source, *dest;
Pixmap oldp;
- Rect tarea; /* area in which to draw textures */
+ RrRect tarea; /* area in which to draw textures */
gboolean resized;
if (w <= 0 || h <= 0) return;
RrVisual(l->inst), RrColormap(l->inst));
g_assert(l->xftdraw != NULL);
- g_free(l->surface.RrPixel_data);
- l->surface.RrPixel_data = g_new(RrPixel32, w * h);
+ g_free(l->surface.pixel_data);
+ l->surface.pixel_data = g_new(RrPixel32, w * h);
if (l->surface.grad == RR_SURFACE_PARENTREL) {
g_assert (l->surface.parent);
g_assert (l->surface.parent->w);
sw = l->surface.parent->w;
- source = (l->surface.parent->surface.RrPixel_data +
+ source = (l->surface.parent->surface.pixel_data +
l->surface.parentx + sw * l->surface.parenty);
- dest = l->surface.RrPixel_data;
+ dest = l->surface.pixel_data;
for (i = 0; i < h; i++, source += sw, dest += w) {
memcpy(dest, source, w * sizeof(RrPixel32));
}
- }else
+ } else
RrRender(l, w, h);
RECT_SET(tarea, 0, 0, w, h);
if (!transferred) {
transferred = 1;
if (l->surface.grad != RR_SURFACE_SOLID)
- RrPixel32_to_pixmap(l, 0, 0, w, h);
+ pixel_data_to_pixmap(l, 0, 0, w, h);
}
if (l->xftdraw == NULL) {
l->xftdraw = XftDrawCreate(RrDisplay(l->inst), l->pixmap,
if (!transferred) {
transferred = 1;
if (l->surface.grad != RR_SURFACE_SOLID)
- RrPixel32_to_pixmap(l, 0, 0, w, h);
+ pixel_data_to_pixmap(l, 0, 0, w, h);
}
if (l->texture[i].data.mask.color->gc == None)
RrColorAllocateGC(l->texture[i].data.mask.color);
RrPixmapMaskDraw(l->pixmap, &l->texture[i].data.mask, &tarea);
break;
case RR_TEXTURE_RGBA:
- RrImageDraw(l->surface.RrPixel_data,
+ RrImageDraw(l->surface.pixel_data,
&l->texture[i].data.rgba, &tarea);
break;
}
if (!transferred) {
transferred = 1;
if (l->surface.grad != RR_SURFACE_SOLID)
- RrPixel32_to_pixmap(l, 0, 0, w, h);
+ pixel_data_to_pixmap(l, 0, 0, w, h);
}
{
RrSurface *spo, *spc;
RrAppearance *copy = g_new(RrAppearance, 1);
+ gint i;
copy->inst = orig->inst;
spc->interlaced = spo->interlaced;
spc->border = spo->border;
- spc->RrPixel_data = NULL;
+ spc->parent = NULL;
+ spc->parentx = spc->parenty = 0;
+ spc->pixel_data = NULL;
copy->textures = orig->textures;
copy->texture = g_memdup(orig->texture,
orig->textures * sizeof(RrTexture));
+ for (i = 0; i < copy->textures; ++i)
+ if (copy->texture[i].type == RR_TEXTURE_RGBA) {
+ g_free(copy->texture[i].data.rgba.cache);
+ copy->texture[i].data.rgba.cache = NULL;
+ }
copy->pixmap = None;
copy->xftdraw = NULL;
copy->w = copy->h = 0;
void RrAppearanceFree(RrAppearance *a)
{
+ gint i;
+
if (a) {
RrSurface *p;
if (a->pixmap != None) XFreePixmap(RrDisplay(a->inst), a->pixmap);
if (a->xftdraw != NULL) XftDrawDestroy(a->xftdraw);
+ for (i = 0; i < a->textures; ++i)
+ if (a->texture[i].type == RR_TEXTURE_RGBA) {
+ g_free(a->texture[i].data.rgba.cache);
+ a->texture[i].data.rgba.cache = NULL;
+ }
if (a->textures)
g_free(a->texture);
p = &a->surface;
RrColorFree(p->border_color);
RrColorFree(p->bevel_dark);
RrColorFree(p->bevel_light);
- g_free(p->RrPixel_data);
+ g_free(p->pixel_data);
g_free(a);
}
}
-static void RrPixel32_to_pixmap(RrAppearance *l, gint x, gint y, gint w, gint h)
+static void pixel_data_to_pixmap(RrAppearance *l,
+ gint x, gint y, gint w, gint h)
{
RrPixel32 *in, *scratch;
Pixmap out;
ZPixmap, 0, NULL, w, h, 32, 0);
g_assert(im != NULL);
- in = l->surface.RrPixel_data;
+ in = l->surface.pixel_data;
out = l->pixmap;
- im->byte_order = RrEndian;
+ im->byte_order = LSBFirst;
/* this malloc is a complete waste of time on normal 32bpp
as reduce_depth just sets im->data = data and returns
*/