-#include <glib.h>
-#include "../kernel/geom.h"
+/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
+
+ image.c for the Openbox window manager
+ Copyright (c) 2006 Mikael Magnusson
+ Copyright (c) 2003-2007 Dana Jansens
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ See the COPYING file for a copy of the GNU General Public License.
+*/
+
+#include "geom.h"
#include "image.h"
+#include "color.h"
-void image_draw(pixel32 *target, TextureRGBA *rgba, Rect *area)
+#include <glib.h>
+
+#define FRACTION 12
+#define FLOOR(i) ((i) & (~0UL << FRACTION))
+#define AVERAGE(a, b) (((((a) ^ (b)) & 0xfefefefeL) >> 1) + ((a) & (b)))
+
+static void ImageCopyResampled(RrPixel32 *dst, RrPixel32 *src,
+ gulong dstW, gulong dstH,
+ gulong srcW, gulong srcH)
{
- pixel32 *draw = rgba->data;
- guint c, i, e, t, sfw, sfh;
- sfw = area->width;
- sfh = area->height;
-
- g_assert(rgba->data != NULL);
-
- if ((rgba->width != sfw || rgba->height != sfh) &&
- (rgba->width != rgba->cwidth || rgba->height != rgba->cheight)) {
- double dx = rgba->width / (double)sfw;
- double dy = rgba->height / (double)sfh;
- double px = 0.0;
- double py = 0.0;
- int iy = 0;
-
- /* scale it and cache it */
- if (rgba->cache != NULL)
+ gulong dstX, dstY, srcX, srcY;
+ gulong srcX1, srcX2, srcY1, srcY2;
+ gulong ratioX, ratioY;
+
+ ratioX = (srcW << FRACTION) / dstW;
+ ratioY = (srcH << FRACTION) / dstH;
+
+ srcY2 = 0;
+ for (dstY = 0; dstY < dstH; dstY++) {
+ srcY1 = srcY2;
+ srcY2 += ratioY;
+
+ srcX2 = 0;
+ for (dstX = 0; dstX < dstW; dstX++) {
+ gulong red = 0, green = 0, blue = 0, alpha = 0;
+ gulong portionX, portionY, portionXY, sumXY = 0;
+ RrPixel32 pixel;
+
+ srcX1 = srcX2;
+ srcX2 += ratioX;
+
+ for (srcY = srcY1; srcY < srcY2; srcY += (1UL << FRACTION)) {
+ if (srcY == srcY1) {
+ srcY = FLOOR(srcY);
+ portionY = (1UL << FRACTION) - (srcY1 - srcY);
+ if (portionY > srcY2 - srcY1)
+ portionY = srcY2 - srcY1;
+ }
+ else if (srcY == FLOOR(srcY2))
+ portionY = srcY2 - srcY;
+ else
+ portionY = (1UL << FRACTION);
+
+ for (srcX = srcX1; srcX < srcX2; srcX += (1UL << FRACTION)) {
+ if (srcX == srcX1) {
+ srcX = FLOOR(srcX);
+ portionX = (1UL << FRACTION) - (srcX1 - srcX);
+ if (portionX > srcX2 - srcX1)
+ portionX = srcX2 - srcX1;
+ }
+ else if (srcX == FLOOR(srcX2))
+ portionX = srcX2 - srcX;
+ else
+ portionX = (1UL << FRACTION);
+
+ portionXY = (portionX * portionY) >> FRACTION;
+ sumXY += portionXY;
+
+ pixel = *(src + (srcY >> FRACTION) * srcW
+ + (srcX >> FRACTION));
+ red += ((pixel >> RrDefaultRedOffset) & 0xFF)
+ * portionXY;
+ green += ((pixel >> RrDefaultGreenOffset) & 0xFF)
+ * portionXY;
+ blue += ((pixel >> RrDefaultBlueOffset) & 0xFF)
+ * portionXY;
+ alpha += ((pixel >> RrDefaultAlphaOffset) & 0xFF)
+ * portionXY;
+ }
+ }
+
+ g_assert(sumXY != 0);
+ red /= sumXY;
+ green /= sumXY;
+ blue /= sumXY;
+ alpha /= sumXY;
+
+ *dst++ = (red << RrDefaultRedOffset) |
+ (green << RrDefaultGreenOffset) |
+ (blue << RrDefaultBlueOffset) |
+ (alpha << RrDefaultAlphaOffset);
+ }
+ }
+}
+
+void RrImageDraw(RrPixel32 *target, RrTextureRGBA *rgba,
+ gint target_w, gint target_h,
+ RrRect *area)
+{
+ RrPixel32 *dest;
+ RrPixel32 *source;
+ gint sw, sh, dw, dh;
+ gint col, num_pixels;
+
+ sw = rgba->width;
+ sh = rgba->height;
+
+ /* keep the ratio */
+ dw = area->width;
+ dh = (gint)(dw * ((gdouble)sh / sw));
+ if (dh > area->height) {
+ dh = area->height;
+ dw = (gint)(dh * ((gdouble)sw / sh));
+ }
+
+ if (!(dw && dh))
+ return; /* XXX sanity check */
+
+ if (sw != dw || sh != dh) {
+ /*if (!(rgba->cache && dw == rgba->cwidth && dh == rgba->cheight))*/ {
g_free(rgba->cache);
- rgba->cache = g_new(pixel32, sfw * sfh);
- rgba->cwidth = sfw;
- rgba->cheight = sfh;
- for (i = 0, c = 0, e = sfw*sfh; i < e; ++i) {
- rgba->cache[i] = rgba->data[(int)px + iy];
- if (++c >= sfw) {
- c = 0;
- px = 0;
- py += dy;
- iy = (int)py * rgba->width;
- } else
- px += dx;
+ rgba->cache = g_new(RrPixel32, dw * dh);
+ ImageCopyResampled(rgba->cache, rgba->data, dw, dh, sw, sh);
+ rgba->cwidth = dw;
+ rgba->cheight = dh;
}
+ source = rgba->cache;
+ } else {
+ source = rgba->data;
+ }
- /* do we use the cache we may have just created, or the original? */
- if (rgba->width != sfw || rgba->height != sfh)
- draw = rgba->cache;
+ /* copy source -> dest, and apply the alpha channel.
- /* apply the alpha channel */
- for (i = 0, c = 0, t = area->x, e = sfw*sfh; i < e; ++i, ++t) {
- guchar alpha, r, g, b, bgr, bgg, bgb;
+ center the image if it is smaller than the area */
+ col = 0;
+ num_pixels = dw * dh;
+ dest = target + area->x + (area->width - dw) / 2 +
+ (target_w * (area->y + (area->height - dh) / 2));
+ while (num_pixels-- > 0) {
+ guchar alpha, r, g, b, bgr, bgg, bgb;
- alpha = draw[i] >> default_alpha_offset;
- r = draw[i] >> default_red_offset;
- g = draw[i] >> default_green_offset;
- b = draw[i] >> default_blue_offset;
+ /* apply the rgba's opacity as well */
+ alpha = ((*source >> RrDefaultAlphaOffset) * rgba->alpha >> 8) & 0xff;
+ r = *source >> RrDefaultRedOffset;
+ g = *source >> RrDefaultGreenOffset;
+ b = *source >> RrDefaultBlueOffset;
- if (c >= sfw) {
- c = 0;
- t += area->width - sfw;
- }
+ /* background color */
+ bgr = *dest >> RrDefaultRedOffset;
+ bgg = *dest >> RrDefaultGreenOffset;
+ bgb = *dest >> RrDefaultBlueOffset;
+
+ r = bgr + (((r - bgr) * alpha) >> 8);
+ g = bgg + (((g - bgg) * alpha) >> 8);
+ b = bgb + (((b - bgb) * alpha) >> 8);
- /* background color */
- bgr = target[t] >> default_red_offset;
- bgg = target[t] >> default_green_offset;
- bgb = target[t] >> default_blue_offset;
+ *dest = ((r << RrDefaultRedOffset) |
+ (g << RrDefaultGreenOffset) |
+ (b << RrDefaultBlueOffset));
- r = bgr + (((r - bgr) * alpha) >> 8);
- g = bgg + (((g - bgg) * alpha) >> 8);
- b = bgb + (((b - bgb) * alpha) >> 8);
+ dest++;
+ source++;
- target[t] = (r << default_red_offset)
- | (g << default_green_offset)
- | (b << default_blue_offset);
+ if (++col >= dw) {
+ col = 0;
+ dest += target_w - dw;
}
}
}