typedef u_int16_t pixel16;
#endif /* HAVE_STDINT_H */
-#if (G_ENDIAN == G_BIG_ENDIAN)
-#define default_red_shift 0
-#define default_green_shift 8
-#define default_blue_shift 16
-#define endian MSBFirst
+#if (G_BYTE_ORDER == G_BIG_ENDIAN)
+#define default_red_offset 0
+#define default_green_offset 8
+#define default_blue_offset 16
+#define default_alpha_offset 24
+#define render_endian MSBFirst
#else
-#define default_red_shift 16
-#define default_green_shift 8
-#define default_blue_shift 0
-#define endian LSBFirst
-#endif /* G_ENDIAN == G_BIG_ENDIAN */
+#define default_alpha_offset 24
+#define default_red_offset 16
+#define default_green_offset 8
+#define default_blue_offset 0
+#define render_endian LSBFirst
+#endif /* G_BYTE_ORDER == G_BIG_ENDIAN */
typedef struct color_rgb {
color_rgb *color_new(int r, int g, int b);
void color_free(color_rgb *in);
void reduce_depth(pixel32 *data, XImage *im);
+void increase_depth(pixel32 *data, XImage *im);
extern int render_red_offset;
extern int render_green_offset;
extern int render_green_shift;
extern int render_blue_shift;
+extern int render_red_mask;
+extern int render_green_mask;
+extern int render_blue_mask;
+
extern int pseudo_bpc;
+#define pseudo_ncolors() (1 << (pseudo_bpc * 3))
extern XColor *pseudo_colors;
#endif /* __color_h */