void color_allocate_gc(RrColor *in);
XColor *pickColor(const RrInstance *inst, gint r, gint g, gint b);
-void reduce_depth(const RrInstance *inst, pixel32 *data, XImage *im);
-void increase_depth(const RrInstance *inst, pixel32 *data, XImage *im);
+void reduce_depth(const RrInstance *inst, RrPixel32 *data, XImage *im);
+void increase_depth(const RrInstance *inst, RrPixel32 *data, XImage *im);
#endif /* __color_h */