]> Dogcows Code - chaz/openbox/blobdiff - render/color.c
center text vertically. use the font's height because all that space is needed for...
[chaz/openbox] / render / color.c
index 10ad5e3b95cec7657ccd229fa4822dcb2f29448e..af57b78aad1efbe36311b639782e9eef1abaa5de 100644 (file)
@@ -1,8 +1,13 @@
 #include <X11/Xlib.h>
 #include <X11/Xutil.h>
+#include <string.h>
 #include "render.h"
 #include "color.h"
 #include "../kernel/openbox.h"
+
+XColor *pseudo_colors;
+int pseudo_bpc;
+
 void color_allocate_gc(color_rgb *in)
 {
     XGCValues gcv;
@@ -17,7 +22,7 @@ color_rgb *color_parse(char *colorname)
     XColor xcol;
 
     g_assert(colorname != NULL);
-    // get rgb values from colorname                                  
+    /* get rgb values from colorname */
 
     xcol.red = 0;
     xcol.green = 0;
@@ -50,56 +55,183 @@ color_rgb *color_new(int r, int g, int b)
     return NULL;
 }
 
-//XXX same color could be pointed to twice, this might have to be a refcount
+/*XXX same color could be pointed to twice, this might have to be a refcount*/
 
 void color_free(color_rgb *c)
 {
-    if (c->gc != None)
-        XFreeGC(ob_display, c->gc);
-    free(c);
+    if (c != NULL) {
+        if (c->gc != None)
+            XFreeGC(ob_display, c->gc);
+        g_free(c);
+    }
 }
 
 void reduce_depth(pixel32 *data, XImage *im)
 {
-  // since pixel32 is the largest possible pixel size, we can share the array
-  int r, g, b;
-  int x,y;
-  pixel16 *p = (pixel16*) data;
-  switch (im->bits_per_pixel) {
-  case 32:
-    if ((render_red_offset != default_red_shift) ||
-        (render_blue_offset != default_blue_shift) ||
-        (render_green_offset != default_green_shift)) {
-      for (y = 0; y < im->height; y++) {
-        for (x = 0; x < im->width; x++) {
-          r = (data[x] >> default_red_shift) & 0xFF;
-          g = (data[x] >> default_green_shift) & 0xFF;
-          b = (data[x] >> default_blue_shift) & 0xFF;
-          data[x] = (r << render_red_offset) + (g << render_green_offset) +
-            (b << render_blue_offset);
+    int r, g, b;
+    int x,y;
+    pixel32 *p32 = (pixel32 *) im->data;
+    pixel16 *p16 = (pixel16 *) im->data;
+    unsigned char *p8 = (unsigned char *)im->data;
+    switch (im->bits_per_pixel) {
+    case 32:
+        if ((render_red_offset != default_red_offset) ||
+            (render_blue_offset != default_blue_offset) ||
+            (render_green_offset != default_green_offset)) {
+            for (y = 0; y < im->height; y++) {
+                for (x = 0; x < im->width; x++) {
+                    r = (data[x] >> default_red_offset) & 0xFF;
+                    g = (data[x] >> default_green_offset) & 0xFF;
+                    b = (data[x] >> default_blue_offset) & 0xFF;
+                    p32[x] = (r << render_red_shift)
+                           + (g << render_green_shift)
+                           + (b << render_blue_shift);
+                }
+                data += im->width;
+                p32 += im->width;
+            } 
+        } else im->data = (char*) data;
+        break;
+    case 16:
+        for (y = 0; y < im->height; y++) {
+            for (x = 0; x < im->width; x++) {
+                r = (data[x] >> default_red_offset) & 0xFF;
+                r = r >> render_red_shift;
+                g = (data[x] >> default_green_offset) & 0xFF;
+                g = g >> render_green_shift;
+                b = (data[x] >> default_blue_offset) & 0xFF;
+                b = b >> render_blue_shift;
+                p16[x] = (r << render_red_offset)
+                    + (g << render_green_offset)
+                    + (b << render_blue_offset);
+            }
+            data += im->width;
+            p16 += im->bytes_per_line/2;
+        }
+    break;
+    case 8:
+        g_assert(render_visual->class != TrueColor);
+        for (y = 0; y < im->height; y++) {
+            for (x = 0; x < im->width; x++) {
+                p8[x] = pickColor(data[x] >> default_red_offset,
+                       data[x] >> default_green_offset,
+                       data[x] >> default_blue_offset)->pixel;
         }
         data += im->width;
-      } 
-    }
+        p8 += im->bytes_per_line;
+  }
+
     break;
-  case 16:
-    for (y = 0; y < im->height; y++) {
-      for (x = 0; x < im->width; x++) {
-        r = (data[x] >> default_red_shift) & 0xFF;
-        r = r >> render_red_shift;
-        g = (data[x] >> default_green_shift) & 0xFF;
-        g = g >> render_green_shift;
-        b = (data[x] >> default_blue_shift) & 0xFF;
-        b = b >> render_blue_shift;
-        p[x] = (r << render_red_offset)
-             + (g << render_green_offset)
-             + (b << render_blue_offset);
-      }
-      data += im->width;
-      p += im->bytes_per_line/2;
+    default:
+        g_message("your bit depth is currently unhandled\n");
+    }
+}
+
+XColor *pickColor(int r, int g, int b) 
+{
+  r = (r & 0xff) >> (8-pseudo_bpc);
+  g = (g & 0xff) >> (8-pseudo_bpc);
+  b = (b & 0xff) >> (8-pseudo_bpc);
+  return &pseudo_colors[(r << (2*pseudo_bpc)) + (g << (1*pseudo_bpc)) + b];
+}
+
+static void swap_byte_order(XImage *im)
+{
+    int x, y, di;
+
+    g_message("SWAPPING BYTE ORDER");
+
+    di = 0;
+    for (y = 0; y < im->height; ++y) {
+        for (x = 0; x < im->height; ++x) {
+            char *c = &im->data[di + x * im->bits_per_pixel / 8];
+            char t;
+
+            switch (im->bits_per_pixel) {
+            case 32:
+                t = c[2];
+                c[2] = c[3];
+                c[3] = t;
+            case 16:
+                t = c[0];
+                c[0] = c[1];
+                c[1] = t;
+            case 8:
+                break;
+            default:
+                g_message("your bit depth is currently unhandled\n");
+            }
+        }
+        di += im->bytes_per_line;
+    }
+
+    if (im->byte_order == LSBFirst)
+        im->byte_order = MSBFirst;
+    else
+        im->byte_order = LSBFirst;
+}
+
+void increase_depth(pixel32 *data, XImage *im)
+{
+    int r, g, b;
+    int x,y;
+    pixel32 *p32 = (pixel32 *) im->data;
+    pixel16 *p16 = (pixel16 *) im->data;
+    unsigned char *p8 = (unsigned char *)im->data;
+
+    if (im->byte_order != render_endian)
+        swap_byte_order(im);
+
+    switch (im->bits_per_pixel) {
+    case 32:
+        for (y = 0; y < im->height; y++) {
+            for (x = 0; x < im->width; x++) {
+                r = (p32[x] >> render_red_offset) & 0xff;
+                g = (p32[x] >> render_green_offset) & 0xff;
+                b = (p32[x] >> render_blue_offset) & 0xff;
+                data[x] = (r << default_red_offset)
+                    + (g << default_green_offset)
+                    + (b << default_blue_offset)
+                    + (0xff << default_alpha_offset);
+            }
+            data += im->width;
+            p32 += im->bytes_per_line/4;
+        }
+        break;
+    case 16:
+        for (y = 0; y < im->height; y++) {
+            for (x = 0; x < im->width; x++) {
+                r = (p16[x] & render_red_mask) >> render_red_offset <<
+                    render_red_shift;
+                g = (p16[x] & render_green_mask) >> render_green_offset <<
+                    render_green_shift;
+                b = (p16[x] & render_blue_mask) >> render_blue_offset <<
+                    render_blue_shift;
+                data[x] = (r << default_red_offset)
+                    + (g << default_green_offset)
+                    + (b << default_blue_offset)
+                    + (0xff << default_alpha_offset);
+            }
+            data += im->width;
+            p16 += im->bytes_per_line/2;
+        }
+        break;
+    case 8:
+        g_message("this image bit depth is currently unhandled\n");
+        break;
+    case 1:
+        for (y = 0; y < im->height; y++) {
+            for (x = 0; x < im->width; x++) {
+                if (!(((p8[x / 8]) >> (x % 8)) & 0x1))
+                    data[x] = 0xff << default_alpha_offset; /* black */
+                else
+                    data[x] = 0xffffffff; /* white */
+            }
+            data += im->width;
+            p8 += im->bytes_per_line;
+        }
+        break;
+    default:
+        g_message("this image bit depth is currently unhandled\n");
     }
-    break;
-  default:
-    g_message("your bit depth is currently unhandled\n");
-  }
 }
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