#include <string.h>
#include "render.h"
#include "color.h"
-#include "../kernel/openbox.h"
XColor *pseudo_colors;
int pseudo_bpc;
gcv.foreground = in->pixel;
gcv.cap_style = CapProjecting;
- in->gc = XCreateGC(ob_display, ob_root, GCForeground | GCCapStyle, &gcv);
+ in->gc = XCreateGC(RrDisplay(in->inst),
+ RrRootWindow(in->inst),
+ GCForeground | GCCapStyle, &gcv);
}
-color_rgb *color_parse(char *colorname)
+color_rgb *RrColorParse(const RrInstance *inst, gchar *colorname)
{
XColor xcol;
xcol.green = 0;
xcol.blue = 0;
xcol.pixel = 0;
- if (!XParseColor(ob_display, render_colormap, colorname, &xcol)) {
+ if (!XParseColor(RrDisplay(inst), RrColormap(inst), colorname, &xcol)) {
g_warning("unable to parse color '%s'", colorname);
return NULL;
}
- return color_new(xcol.red >> 8, xcol.green >> 8, xcol.blue >> 8);
+ return RrColorNew(inst, xcol.red >> 8, xcol.green >> 8, xcol.blue >> 8);
}
-color_rgb *color_new(int r, int g, int b)
+color_rgb *RrColorNew(const RrInstance *inst, gint r, gint g, gint b)
{
-/* this should be replaced with something far cooler */
- color_rgb *out;
+ /* this should be replaced with something far cooler */
+ color_rgb *out = NULL;
XColor xcol;
xcol.red = (r << 8) | r;
xcol.green = (g << 8) | g;
xcol.blue = (b << 8) | b;
- if (XAllocColor(ob_display, render_colormap, &xcol)) {
+ if (XAllocColor(RrDisplay(inst), RrColormap(inst), &xcol)) {
out = g_new(color_rgb, 1);
+ out->inst = inst;
out->r = xcol.red >> 8;
out->g = xcol.green >> 8;
out->b = xcol.blue >> 8;
out->gc = None;
out->pixel = xcol.pixel;
- return out;
}
- return NULL;
+ return out;
}
/*XXX same color could be pointed to twice, this might have to be a refcount*/
-void color_free(color_rgb *c)
+void RrColorFree(color_rgb *c)
{
- if (c != NULL) {
- if (c->gc != None)
- XFreeGC(ob_display, c->gc);
+ if (c) {
+ if (c->gc) XFreeGC(RrDisplay(c->inst), c->gc);
g_free(c);
}
}
-void reduce_depth(pixel32 *data, XImage *im)
+void reduce_depth(const RrInstance *inst, pixel32 *data, XImage *im)
{
int r, g, b;
int x,y;
unsigned char *p8 = (unsigned char *)im->data;
switch (im->bits_per_pixel) {
case 32:
- if ((render_red_offset != default_red_offset) ||
- (render_blue_offset != default_blue_offset) ||
- (render_green_offset != default_green_offset)) {
+ if ((RrRedOffset(inst) != default_red_offset) ||
+ (RrBlueOffset(inst) != default_blue_offset) ||
+ (RrGreenOffset(inst) != default_green_offset)) {
for (y = 0; y < im->height; y++) {
for (x = 0; x < im->width; x++) {
r = (data[x] >> default_red_offset) & 0xFF;
g = (data[x] >> default_green_offset) & 0xFF;
b = (data[x] >> default_blue_offset) & 0xFF;
- p32[x] = (r << render_red_shift)
- + (g << render_green_shift)
- + (b << render_blue_shift);
+ p32[x] = (r << RrRedShift(inst))
+ + (g << RrGreenShift(inst))
+ + (b << RrBlueShift(inst));
}
data += im->width;
p32 += im->width;
for (y = 0; y < im->height; y++) {
for (x = 0; x < im->width; x++) {
r = (data[x] >> default_red_offset) & 0xFF;
- r = r >> render_red_shift;
+ r = r >> RrRedShift(inst);
g = (data[x] >> default_green_offset) & 0xFF;
- g = g >> render_green_shift;
+ g = g >> RrGreenShift(inst);
b = (data[x] >> default_blue_offset) & 0xFF;
- b = b >> render_blue_shift;
- p16[x] = (r << render_red_offset)
- + (g << render_green_offset)
- + (b << render_blue_offset);
+ b = b >> RrBlueShift(inst);
+ p16[x] = (r << RrRedOffset(inst))
+ + (g << RrGreenOffset(inst))
+ + (b << RrBlueOffset(inst));
}
data += im->width;
p16 += im->bytes_per_line/2;
}
break;
case 8:
- g_assert(render_visual->class != TrueColor);
+ g_assert(RrVisual(inst)->class != TrueColor);
for (y = 0; y < im->height; y++) {
for (x = 0; x < im->width; x++) {
- p8[x] = pickColor(data[x] >> default_red_offset,
- data[x] >> default_green_offset,
- data[x] >> default_blue_offset)->pixel;
+ p8[x] = pickColor(inst,
+ data[x] >> default_red_offset,
+ data[x] >> default_green_offset,
+ data[x] >> default_blue_offset)->pixel;
}
data += im->width;
p8 += im->bytes_per_line;
}
}
-XColor *pickColor(int r, int g, int b)
+XColor *pickColor(const RrInstance *inst, gint r, gint g, gint b)
{
r = (r & 0xff) >> (8-pseudo_bpc);
g = (g & 0xff) >> (8-pseudo_bpc);
b = (b & 0xff) >> (8-pseudo_bpc);
- return &pseudo_colors[(r << (2*pseudo_bpc)) + (g << (1*pseudo_bpc)) + b];
+ return &RrPseudoColors(inst)[(r << (2*pseudo_bpc)) +
+ (g << (1*pseudo_bpc)) +
+ b];
}
static void swap_byte_order(XImage *im)
im->byte_order = LSBFirst;
}
-void increase_depth(pixel32 *data, XImage *im)
+void increase_depth(const RrInstance *inst, pixel32 *data, XImage *im)
{
int r, g, b;
int x,y;
case 32:
for (y = 0; y < im->height; y++) {
for (x = 0; x < im->width; x++) {
- r = (p32[x] >> render_red_offset) & 0xff;
- g = (p32[x] >> render_green_offset) & 0xff;
- b = (p32[x] >> render_blue_offset) & 0xff;
+ r = (p32[x] >> RrRedOffset(inst)) & 0xff;
+ g = (p32[x] >> RrGreenOffset(inst)) & 0xff;
+ b = (p32[x] >> RrBlueOffset(inst)) & 0xff;
data[x] = (r << default_red_offset)
+ (g << default_green_offset)
+ (b << default_blue_offset)
case 16:
for (y = 0; y < im->height; y++) {
for (x = 0; x < im->width; x++) {
- r = (p16[x] & render_red_mask) >> render_red_offset <<
- render_red_shift;
- g = (p16[x] & render_green_mask) >> render_green_offset <<
- render_green_shift;
- b = (p16[x] & render_blue_mask) >> render_blue_offset <<
- render_blue_shift;
+ r = (p16[x] & RrRedMask(inst)) >>
+ RrRedOffset(inst) <<
+ RrRedShift(inst);
+ g = (p16[x] & RrGreenMask(inst)) >>
+ RrGreenOffset(inst) <<
+ RrGreenShift(inst);
+ b = (p16[x] & RrBlueMask(inst)) >>
+ RrBlueOffset(inst) <<
+ RrBlueShift(inst);
data[x] = (r << default_red_offset)
+ (g << default_green_offset)
+ (b << default_blue_offset)