x = hi->x;
y = hi->y;
- /* make sure the window is on the display */
- if (x >= screen_physical_size.width ||
- y >= screen_physical_size.height ||
- x + c->frame->area.width < 1 ||
- y + c->frame->area.height < 1)
- return FALSE;
-
frame_frame_gravity(c->frame, &x, &y); /* get where the client
should be */
client_configure(c, Corner_TopLeft, x, y,