]> Dogcows Code - chaz/openbox/blobdiff - plugins/mouse/mouse.c
all my changes while i was offline.
[chaz/openbox] / plugins / mouse / mouse.c
index ad332982b53cb8983bec8d7a66dbcd4943fcf573..8df8e2a0552f19f9923e458dda989e5750782de1 100644 (file)
-#include "../../kernel/openbox.h"
-#include "../../kernel/dispatch.h"
-#include "../../kernel/action.h"
-#include "../../kernel/client.h"
-#include "../../kernel/frame.h"
-#include "../../kernel/engine.h"
+#include "kernel/openbox.h"
+#include "kernel/dispatch.h"
+#include "kernel/action.h"
+#include "kernel/event.h"
+#include "kernel/client.h"
+#include "kernel/prop.h"
+#include "kernel/grab.h"
+#include "kernel/parse.h"
+#include "kernel/frame.h"
 #include "translate.h"
 #include "mouse.h"
+#include "mouseparse.h"
 #include <glib.h>
 
-/* GData of GSList*s of PointerBinding*s. */
-static GData *bound_contexts;
+static int threshold;
+static int dclicktime;
 
-struct foreach_grab_temp {
-    Client *client;
-    gboolean grab;
-};
-
-static void grab_button(Client *client, guint state, guint button,
-                       GQuark context, gboolean grab)
+static void parse_assign(char *name, ParseToken *value)
 {
-    Window win;
-    int mode = GrabModeAsync;
-    unsigned int mask;
-
-    if (context == g_quark_try_string("frame")) {
-       win = client->frame->window;
-       mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
-    } else if (context == g_quark_try_string("client")) {
-       win = client->frame->plate;
-       mode = GrabModeSync; /* this is handled in pointer_event */
-       mask = ButtonPressMask; /* can't catch more than this with Sync mode
-                                  the release event is manufactured in
-                                  pointer_fire */
-    } else return;
-
-    if (grab)
-        /* XXX grab all lock keys */
-       XGrabButton(ob_display, button, state, win, FALSE, mask, mode,
-                   GrabModeAsync, None, None);
-    else
-        /* XXX ungrab all lock keys */
-       XUngrabButton(ob_display, button, state, win);
+    if (!g_ascii_strcasecmp(name, "dragthreshold")) {
+        if (value->type != TOKEN_INTEGER)
+            yyerror("invalid value");
+        else {
+            if (value->data.integer >= 0)
+                threshold = value->data.integer;
+        }
+    } else if (!g_ascii_strcasecmp(name, "doubleclicktime")) {
+        if (value->type != TOKEN_INTEGER)
+            yyerror("invalid value");
+        else {
+            if (value->data.integer >= 0)
+                dclicktime = value->data.integer;
+        }
+    } else
+        yyerror("invalid option");
+    parse_free_token(value);
 }
 
-static void foreach_grab(GQuark key, gpointer data, gpointer user_data)
+void plugin_setup_config()
 {
-    struct foreach_grab_temp *d = user_data;
-    GSList *it;
-    for (it = data; it != NULL; it = it->next) {
-       MouseBinding *b = it->data;
-       grab_button(d->client, b->state, b->button, key, d->grab);
-    }
+    threshold = 3;
+    dclicktime = 200;
+    parse_reg_section("mouse", mouseparse, parse_assign);
 }
-  
+
+/* Array of GSList*s of PointerBinding*s. */
+static GSList *bound_contexts[NUM_CONTEXTS];
+
 static void grab_for_client(Client *client, gboolean grab)
 {
-    struct foreach_grab_temp bt;
-    bt.client = client;
-    bt.grab = grab;
-    g_datalist_foreach(&bound_contexts, foreach_grab, &bt);
+    int i;
+    GSList *it;
+
+    for (i = 0; i < NUM_CONTEXTS; ++i)
+        for (it = bound_contexts[i]; it != NULL; it = it->next) {
+            /* grab/ungrab the button */
+            MouseBinding *b = it->data;
+            Window win;
+            int mode;
+            unsigned int mask;
+
+            if (i == Context_Frame) {
+                win = client->frame->window;
+                mode = GrabModeAsync;
+                mask = ButtonPressMask | ButtonMotionMask | ButtonReleaseMask;
+            } else if (i == Context_Client) {
+                win = client->frame->plate;
+                mode = GrabModeSync; /* this is handled in event */
+                mask = ButtonPressMask; /* can't catch more than this with Sync
+                                           mode the release event is
+                                           manufactured in event() */
+            } else continue;
+
+            if (grab)
+                grab_button(b->button, b->state, win, mask, mode);
+            else
+                ungrab_button(b->button, b->state, win);
+        }
 }
 
 static void grab_all_clients(gboolean grab)
 {
-    GSList *it;
+    GList *it;
 
     for (it = client_list; it != NULL; it = it->next)
        grab_for_client(it->data, grab);
 }
 
-static void foreach_clear(GQuark key, gpointer data, gpointer user_data)
+static void clearall()
 {
+    int i;
     GSList *it;
-    user_data = user_data;
-    for (it = data; it != NULL; it = it->next) {
-       int i;
-
-        MouseBinding *b = it->data;
-       for (i = 0; i < NUM_MOUSEACTION; ++i)
-            if (b->action[i] != NULL)
-                action_free(b->action[i]);
-        g_free(b);
+    
+    for(i = 0; i < NUM_CONTEXTS; ++i) {
+        for (it = bound_contexts[i]; it != NULL; it = it->next) {
+            int j;
+
+            MouseBinding *b = it->data;
+            for (j = 0; j < NUM_MOUSEACTION; ++j) {
+                GSList *it;
+                for (it = b->actions[j]; it; it = it->next) {
+                    action_free(it->data);
+                }
+                g_slist_free(b->actions[j]);
+            }
+            g_free(b);
+        }
+        g_slist_free(bound_contexts[i]);
     }
-    g_slist_free(data);
 }
 
-static void fire_button(MouseAction a, GQuark context, Client *c, guint state,
-                        guint button)
+static void fire_button(MouseAction a, Context context, Client *c, guint state,
+                        guint button, int x, int y)
 {
     GSList *it;
     MouseBinding *b;
 
-    for (it = g_datalist_id_get_data(&bound_contexts, context);
-         it != NULL; it = it->next) {
+    for (it = bound_contexts[context]; it != NULL; it = it->next) {
         b = it->data;
         if (b->state == state && b->button == button)
             break;
@@ -100,27 +123,31 @@ static void fire_button(MouseAction a, GQuark context, Client *c, guint state,
     /* if not bound, then nothing to do! */
     if (it == NULL) return;
 
-    if (b->action[a] != NULL && b->action[a]->func != NULL) {
-        b->action[a]->data.any.c = c;
+    for (it = b->actions[a]; it; it = it->next) {
+        Action *act = it->data;
+        if (act->func != NULL) {
+            act->data.any.c = c;
 
-        g_assert(!(b->action[a]->func == action_move ||
-                   b->action[a]->func == action_resize));
+            g_assert(act->func != action_moveresize);
 
-        b->action[a]->func(&b->action[a]->data);
+            if (act->func == action_showmenu) {
+                act->data.showmenu.x = x;
+                act->data.showmenu.y = y;
+            }
+
+            act->func(&act->data);
+        }
     }
 }
 
-/* corner should be the opposite corner of the window in which the pointer
-   clicked, Corner_TopLeft if a good default if there is no client */
-static void fire_motion(MouseAction a, GQuark context, Client *c, guint state,
-                        guint button, int cx, int cy, int cw, int ch,
-                        int dx, int dy, gboolean final, Corner corner)
+static void fire_motion(MouseAction a, Context context, Client *c,
+                        guint state, guint button, int x_root, int y_root,
+                        guint32 corner)
 {
     GSList *it;
     MouseBinding *b;
 
-    for (it = g_datalist_id_get_data(&bound_contexts, context);
-         it != NULL; it = it->next) {
+    for (it = bound_contexts[context]; it != NULL; it = it->next) {
         b = it->data;
         if (b->state == state && b->button == button)
                break;
@@ -128,65 +155,54 @@ static void fire_motion(MouseAction a, GQuark context, Client *c, guint state,
     /* if not bound, then nothing to do! */
     if (it == NULL) return;
 
-    if (b->action[a] != NULL && b->action[a]->func != NULL) {
-        b->action[a]->data.any.c = c;
-
-        if (b->action[a]->func == action_move) {
-            b->action[a]->data.move.x = cx + dx;
-            b->action[a]->data.move.y = cy + dy;
-            b->action[a]->data.move.final = final;
-        } else if (b->action[a]->func == action_resize) {
-            b->action[a]->data.resize.corner = corner;
-            switch (corner) {
-            case Corner_TopLeft:
-                b->action[a]->data.resize.x = cw + dx;
-                b->action[a]->data.resize.y = ch + dy;
-                break;
-            case Corner_TopRight:
-                b->action[a]->data.resize.x = cw - dx;
-                b->action[a]->data.resize.y = ch + dy;
-                break;
-            case Corner_BottomLeft:
-                b->action[a]->data.resize.x = cw + dx;
-                b->action[a]->data.resize.y = ch - dy;
-                break;
-            case Corner_BottomRight:
-                b->action[a]->data.resize.x = cw - dx;
-                b->action[a]->data.resize.y = ch - dy;
-                break;
-            }
-            b->action[a]->data.resize.final = final;
+    for (it = b->actions[a]; it; it = it->next) {
+        Action *act = it->data;
+        if (act->func != NULL) {
+            act->data.any.c = c;
+
+            if (act->func == action_moveresize) {
+                act->data.moveresize.x = x_root;
+                act->data.moveresize.y = y_root;
+                act->data.moveresize.button = button;
+                if (!(act->data.moveresize.corner ==
+                      prop_atoms.net_wm_moveresize_move ||
+                      act->data.moveresize.corner ==
+                      prop_atoms.net_wm_moveresize_move_keyboard ||
+                      act->data.moveresize.corner ==
+                      prop_atoms.net_wm_moveresize_size_keyboard))
+                    act->data.moveresize.corner = corner;
+            } else
+                g_assert_not_reached();
+
+            act->func(&act->data);
         }
-        b->action[a]->func(&b->action[a]->data);
     }
 }
 
-static Corner pick_corner(int x, int y, int cx, int cy, int cw, int ch)
+static guint32 pick_corner(int x, int y, int cx, int cy, int cw, int ch)
 {
     if (x - cx < cw / 2) {
         if (y - cy < ch / 2)
-            return Corner_BottomRight;
+            return prop_atoms.net_wm_moveresize_size_topleft;
         else
-            return Corner_TopRight;
+            return prop_atoms.net_wm_moveresize_size_bottomleft;
     } else {
         if (y - cy < ch / 2)
-            return Corner_BottomLeft;
+            return prop_atoms.net_wm_moveresize_size_topright;
         else
-            return Corner_TopLeft;
+            return prop_atoms.net_wm_moveresize_size_bottomright;
     }
 }
 
 static void event(ObEvent *e, void *foo)
 {
     static Time ltime;
-    static int px, py, cx, cy, cw, ch, dx, dy;
-    static guint button = 0, lbutton = 0;
-    static gboolean drag = FALSE;
-    static Corner corner = Corner_TopLeft;
+    static guint button = 0, state = 0, lbutton = 0;
+    static int px, py;
     gboolean click = FALSE;
     gboolean dclick = FALSE;
-    GQuark context;
-
+    Context context;
+    
     switch (e->type) {
     case Event_Client_Mapped:
         grab_for_client(e->data.c.client, TRUE);
@@ -197,93 +213,108 @@ static void event(ObEvent *e, void *foo)
         break;
 
     case Event_X_ButtonPress:
+        context = frame_context(e->data.x.client,
+                                e->data.x.e->xbutton.window);
+
         if (!button) {
-            if (e->data.x.client != NULL) {
-                cx = e->data.x.client->frame->area.x;
-                cy = e->data.x.client->frame->area.y;
-                cw = e->data.x.client->frame->area.width;
-                ch = e->data.x.client->frame->area.height;
-                px = e->data.x.e->xbutton.x_root;
-                py = e->data.x.e->xbutton.y_root;
-                corner = pick_corner(px, py, cx, cy, cw, ch);
-            }
+            px = e->data.x.e->xbutton.x_root;
+            py = e->data.x.e->xbutton.y_root;
             button = e->data.x.e->xbutton.button;
+            state = e->data.x.e->xbutton.state;
         }
-        context = engine_get_context(e->data.x.client,
-                                     e->data.x.e->xbutton.window);
 
         fire_button(MouseAction_Press, context,
                     e->data.x.client, e->data.x.e->xbutton.state,
-                    e->data.x.e->xbutton.button);
+                    e->data.x.e->xbutton.button,
+                    e->data.x.e->xbutton.x_root, e->data.x.e->xbutton.y_root);
 
-        if (context == g_quark_try_string("client")) {
+        if (context == Context_Client) {
             /* Replay the event, so it goes to the client*/
-            XAllowEvents(ob_display, ReplayPointer, CurrentTime);
+            XAllowEvents(ob_display, ReplayPointer, event_lasttime);
             /* Fall through to the release case! */
         } else
             break;
 
     case Event_X_ButtonRelease:
-        context = engine_get_context(e->data.x.client,
-                                     e->data.x.e->xbutton.window);
+        context = frame_context(e->data.x.client,
+                                e->data.x.e->xbutton.window);
         if (e->data.x.e->xbutton.button == button) {
-            /* end drags */
-            if (drag) {
-                fire_motion(MouseAction_Motion, context,
-                            e->data.x.client, e->data.x.e->xbutton.state,
-                            e->data.x.e->xbutton.button,
-                            cx, cy, cw, ch, dx, dy, TRUE, corner);
-                drag = FALSE;
-                
-                lbutton = 0;
-            } else {
-                /* clicks are only valid if its released over the window */
-                if (e->data.x.e->xbutton.x >= 0 &&
-                    e->data.x.e->xbutton.y >= 0) {
-                    int junk;
-                    Window wjunk;
-                    guint ujunk, w, h;
-                    XGetGeometry(ob_display, e->data.x.e->xbutton.window,
-                                 &wjunk, &junk, &junk, &w, &h, &ujunk, &ujunk);
-                    if (e->data.x.e->xbutton.x < (signed)w &&
-                        e->data.x.e->xbutton.y < (signed)h) {
-                        click =TRUE;
-                        /* double clicks happen if there were 2 in a row! */
-                        if (lbutton == button &&
-                            e->data.x.e->xbutton.time - 300 <= ltime)
-                            dclick = TRUE;
-                    }
-                    lbutton = button;
-                } else
+            /* clicks are only valid if its released over the window */
+            int junk;
+            Window wjunk;
+            guint ujunk, b, w, h;
+            XGetGeometry(ob_display, e->data.x.e->xbutton.window,
+                         &wjunk, &junk, &junk, &w, &h, &b, &ujunk);
+            if (e->data.x.e->xbutton.x >= (signed)-b &&
+                e->data.x.e->xbutton.y >= (signed)-b &&
+                e->data.x.e->xbutton.x < (signed)(w+b) &&
+                e->data.x.e->xbutton.y < (signed)(h+b)) {
+                click = TRUE;
+                /* double clicks happen if there were 2 in a row! */
+                if (lbutton == button &&
+                    e->data.x.e->xbutton.time - dclicktime <= ltime) {
+                    dclick = TRUE;
                     lbutton = 0;
-            }
+                } else
+                    lbutton = button;
+            } else
+                lbutton = 0;
 
             button = 0;
+            state = 0;
             ltime = e->data.x.e->xbutton.time;
         }
-        fire_button(MouseAction_Press, context,
+        fire_button(MouseAction_Release, context,
                     e->data.x.client, e->data.x.e->xbutton.state,
-                    e->data.x.e->xbutton.button);
+                    e->data.x.e->xbutton.button,
+                    e->data.x.e->xbutton.x_root, e->data.x.e->xbutton.y_root);
         if (click)
             fire_button(MouseAction_Click, context,
                         e->data.x.client, e->data.x.e->xbutton.state,
-                        e->data.x.e->xbutton.button);
+                        e->data.x.e->xbutton.button,
+                        e->data.x.e->xbutton.x_root,
+                        e->data.x.e->xbutton.y_root);
         if (dclick)
             fire_button(MouseAction_DClick, context,
                         e->data.x.client, e->data.x.e->xbutton.state,
-                        e->data.x.e->xbutton.button);
+                        e->data.x.e->xbutton.button,
+                        e->data.x.e->xbutton.x_root,
+                        e->data.x.e->xbutton.y_root);
         break;
 
     case Event_X_MotionNotify:
         if (button) {
-            drag = TRUE;
-            dx = e->data.x.e->xmotion.x_root - px;
-            dy = e->data.x.e->xmotion.y_root - py;
-            context = engine_get_context(e->data.x.client,
-                                         e->data.x.e->xbutton.window);
-            fire_motion(MouseAction_Motion, context,
-                        e->data.x.client, e->data.x.e->xmotion.state,
-                        button, cx, cy, cw, ch, dx, dy, FALSE, corner);
+            if (ABS(e->data.x.e->xmotion.x_root - px) >= threshold ||
+                ABS(e->data.x.e->xmotion.y_root - py) >= threshold) {
+                guint32 corner;
+
+                if (!e->data.x.client)
+                    corner = prop_atoms.net_wm_moveresize_size_bottomright;
+                else
+                    corner =
+                        pick_corner(e->data.x.e->xmotion.x_root,
+                                    e->data.x.e->xmotion.y_root,
+                                    e->data.x.client->frame->area.x,
+                                    e->data.x.client->frame->area.y,
+                                    /* use the client size because the frame
+                                       can be differently sized (shaded
+                                       windows) and we want this based on the
+                                       clients size */
+                                    e->data.x.client->area.width +
+                                    e->data.x.client->frame->size.left +
+                                    e->data.x.client->frame->size.right,
+                                    e->data.x.client->area.height +
+                                    e->data.x.client->frame->size.top +
+                                    e->data.x.client->frame->size.bottom);
+                context = frame_context(e->data.x.client,
+                                        e->data.x.e->xmotion.window);
+                fire_motion(MouseAction_Motion, context,
+                            e->data.x.client, state, button,
+                            e->data.x.e->xmotion.x_root, 
+                            e->data.x.e->xmotion.y_root, corner);
+                button = 0;
+                state = 0;
+            }
         }
         break;
 
@@ -292,36 +323,32 @@ static void event(ObEvent *e, void *foo)
     }
 }
 
-static gboolean mbind(char *buttonstr, char *contextstr, MouseAction mact,
-                      Action *action)
+gboolean mbind(char *buttonstr, char *contextstr, MouseAction mact,
+               Action *action)
 {
     guint state, button;
-    GQuark context;
+    Context context;
     MouseBinding *b;
     GSList *it;
-    guint i;
 
     if (!translate_button(buttonstr, &state, &button)) {
-        g_warning("invalid button");
+        g_warning("invalid button '%s'", buttonstr);
         return FALSE;
     }
 
-    context = g_quark_try_string(contextstr);
+    contextstr = g_ascii_strdown(contextstr, -1);
+    context = frame_context_from_string(contextstr);
     if (!context) {
-        g_warning("invalid context");
+        g_warning("invalid context '%s'", contextstr);
+        g_free(contextstr);
         return FALSE;
     }
+    g_free(contextstr);
 
-    for (it = g_datalist_id_get_data(&bound_contexts, context);
-        it != NULL; it = it->next){
+    for (it = bound_contexts[context]; it != NULL; it = it->next){
        b = it->data;
        if (b->state == state && b->button == button) {
-           /* already bound */
-            if (b->action[mact] != NULL) {
-                g_warning("duplicate binding");
-                return FALSE;
-            }
-            b->action[mact] = action;
+            b->actions[mact] = g_slist_append(b->actions[mact], action);
             return TRUE;
        }
     }
@@ -329,112 +356,22 @@ static gboolean mbind(char *buttonstr, char *contextstr, MouseAction mact,
     grab_all_clients(FALSE);
 
     /* add the binding */
-    b = g_new(MouseBinding, 1);
+    b = g_new0(MouseBinding, 1);
     b->state = state;
     b->button = button;
-    for (i = 0; i < NUM_MOUSEACTION; ++i)
-        b->action[i] = NULL;
-    b->action[mact] = action;
-    g_datalist_id_set_data(&bound_contexts, context, 
-        g_slist_append(g_datalist_id_get_data(&bound_contexts, context), b));
+    b->actions[mact] = g_slist_append(NULL, action);
+    bound_contexts[context] = g_slist_append(bound_contexts[context], b);
 
     grab_all_clients(TRUE);
 
     return TRUE;
 }
 
-static void binddef()
-{
-    Action *a;
-
-    /* When creating an Action struct, all of the data elements in the
-       appropriate struct need to be set, except the Client*, which will be set
-       at call-time when then action function is used.
-
-       For action_move and action_resize, the 'x', 'y', and 'final' data
-       elements should not be set, as they are set at call-time.       
-    */
-
-    a = action_new(action_move);
-    mbind("1", "titlebar", MouseAction_Motion, a);
-    a = action_new(action_move);
-    mbind("1", "handle", MouseAction_Motion, a);
-    a = action_new(action_move);
-    mbind("A-1", "frame", MouseAction_Motion, a);
-
-    a = action_new(action_resize);
-    mbind("1", "blcorner", MouseAction_Motion, a);
-    a = action_new(action_resize);
-    mbind("1", "brcorner", MouseAction_Motion, a);
-    a = action_new(action_resize);
-    mbind("A-3", "frame", MouseAction_Motion, a);
-
-    a = action_new(action_focusraise);
-    mbind("1", "titlebar", MouseAction_Press, a);
-    a = action_new(action_focusraise);
-    mbind("1", "handle", MouseAction_Press, a);
-    a = action_new(action_lower);
-    mbind("2", "titlebar", MouseAction_Press, a);
-    a = action_new(action_lower);
-    mbind("2", "handle", MouseAction_Press, a);
-    a = action_new(action_raise);
-    mbind("A-1", "frame", MouseAction_Click, a);
-    a = action_new(action_lower);
-    mbind("A-3", "frame", MouseAction_Click, a);
-
-    a = action_new(action_focusraise);
-    mbind("1", "client", MouseAction_Press, a);
-
-    a = action_new(action_toggle_shade);
-    mbind("1", "titlebar", MouseAction_DClick, a);
-    a = action_new(action_shade);
-    mbind("4", "titlebar", MouseAction_Press, a);
-    a = action_new(action_unshade);
-    mbind("5", "titlebar", MouseAction_Click, a);
-
-    a = action_new(action_toggle_maximize_full);
-    mbind("1", "maximize", MouseAction_Click, a);
-    a = action_new(action_toggle_maximize_vert);
-    mbind("2", "maximize", MouseAction_Click, a);
-    a = action_new(action_toggle_maximize_horz);
-    mbind("3", "maximize", MouseAction_Click, a);
-    a = action_new(action_iconify);
-    mbind("1", "iconify", MouseAction_Click, a);
-    a = action_new(action_close);
-    mbind("1", "icon", MouseAction_DClick, a);
-    a = action_new(action_close);
-    mbind("1", "close", MouseAction_Click, a);
-    a = action_new(action_toggle_omnipresent);
-    mbind("1", "alldesktops", MouseAction_Click, a);
-
-    a = action_new(action_next_desktop);
-    a->data.nextprevdesktop.wrap = TRUE;
-    mbind("4", "root", MouseAction_Click, a);
-    a = action_new(action_previous_desktop);
-    a->data.nextprevdesktop.wrap = TRUE;
-    mbind("5", "root", MouseAction_Click, a);
-    a = action_new(action_next_desktop);
-    a->data.nextprevdesktop.wrap = TRUE;
-    mbind("A-4", "root", MouseAction_Click, a);
-    a = action_new(action_previous_desktop);
-    a->data.nextprevdesktop.wrap = TRUE;
-    mbind("A-5", "root", MouseAction_Click, a);
-    a = action_new(action_next_desktop);
-    a->data.nextprevdesktop.wrap = TRUE;
-    mbind("A-4", "frame", MouseAction_Click, a);
-    a = action_new(action_previous_desktop);
-    a->data.nextprevdesktop.wrap = TRUE;
-    mbind("A-5", "frame", MouseAction_Click, a);
-}
-
 void plugin_startup()
 {
     dispatch_register(Event_Client_Mapped | Event_Client_Destroy |
                       Event_X_ButtonPress | Event_X_ButtonRelease |
                       Event_X_MotionNotify, (EventHandler)event, NULL);
-
-    /* XXX parse a config */
-    binddef();
 }
 
 void plugin_shutdown()
@@ -442,5 +379,5 @@ void plugin_shutdown()
     dispatch_register(0, (EventHandler)event, NULL);
 
     grab_all_clients(FALSE);
-    g_datalist_foreach(&bound_contexts, foreach_clear, NULL);
+    clearall();
 }
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