#include "../../kernel/frame.h"
#include "../../kernel/grab.h"
#include "../../kernel/engine.h"
+#include "../../kernel/config.h"
#include "translate.h"
#include "mouse.h"
#include "mouserc_parse.h"
void plugin_setup_config()
{
+ config_def_set(config_def_new("mouse.dragThreshold", Config_Integer,
+ "Drag Threshold",
+ "The drag threshold in pixels before a Drag "
+ "event starts."));
+ config_def_set(config_def_new("mouse.doubleClickTime", Config_Integer,
+ "Double Click Interval",
+ "The amount of time (in milliseconds) in "
+ "which two clicks must occur to cause a "
+ "DoubleClick event."));
}
-static int drag_threshold = 3;
-
/* GData of GSList*s of PointerBinding*s. */
static GData *bound_contexts;
}
/* corner should be the opposite corner of the window in which the pointer
- clicked, Corner_TopLeft if a good default if there is no client */
-static void fire_motion(MouseAction a, GQuark context, Client *c, guint state,
- guint button, int cx, int cy, int cw, int ch,
- int dx, int dy, gboolean final, Corner corner)
+ clicked, Corner_TopLeft if a good default if there is no client
+ Returns True or False for if a binding existed for the action or not.
+*/
+static gboolean fire_motion(MouseAction a, GQuark context, Client *c,
+ guint state, guint button, int cx, int cy,
+ int cw, int ch, int dx, int dy,
+ gboolean final, Corner corner)
{
GSList *it;
MouseBinding *b;
break;
}
/* if not bound, then nothing to do! */
- if (it == NULL) return;
+ if (it == NULL) return FALSE;
if (b->action[a] != NULL && b->action[a]->func != NULL) {
b->action[a]->data.any.c = c;
b->action[a]->data.resize.final = final;
}
b->action[a]->func(&b->action[a]->data);
+ return TRUE;
}
+ return FALSE;
}
static Corner pick_corner(int x, int y, int cx, int cy, int cw, int ch)
static Time ltime;
static int px, py, cx, cy, cw, ch, dx, dy;
static guint button = 0, lbutton = 0;
- static gboolean drag = FALSE;
+ static gboolean drag = FALSE, drag_used = FALSE;
static Corner corner = Corner_TopLeft;
+ ConfigValue doubleclicktime;
+ ConfigValue dragthreshold;
gboolean click = FALSE;
gboolean dclick = FALSE;
GQuark context;
+
+ if (!config_get("mouse.dragThreshold", Config_Integer, &dragthreshold))
+ dragthreshold.integer = 3; /* default */
+ if (!config_get("mouse.doubleClickTime", Config_Integer, &doubleclicktime))
+ doubleclicktime.integer = 200; /* default */
switch (e->type) {
case Event_Client_Mapped:
if (e->data.x.client != NULL) {
cx = e->data.x.client->frame->area.x;
cy = e->data.x.client->frame->area.y;
- cw = e->data.x.client->frame->area.width;
- ch = e->data.x.client->frame->area.height;
+ /* use the client size because the frame can be differently
+ sized (shaded windows) and we want this based on the clients
+ size */
+ cw = e->data.x.client->area.width +
+ e->data.x.client->frame->size.left +
+ e->data.x.client->frame->size.right;
+ ch = e->data.x.client->area.height +
+ e->data.x.client->frame->size.top +
+ e->data.x.client->frame->size.bottom;
px = e->data.x.e->xbutton.x_root;
py = e->data.x.e->xbutton.y_root;
corner = pick_corner(px, py, cx, cy, cw, ch);
e->data.x.e->xbutton.window);
if (e->data.x.e->xbutton.button == button) {
/* end drags */
- if (drag) {
+ if (drag_used) {
fire_motion(MouseAction_Motion, context,
e->data.x.client, e->data.x.e->xbutton.state,
e->data.x.e->xbutton.button,
cx, cy, cw, ch, dx, dy, TRUE, corner);
- drag = FALSE;
+ drag = drag_used = FALSE;
lbutton = 0;
} else {
e->data.x.e->xbutton.y >= (signed)-b &&
e->data.x.e->xbutton.x < (signed)(w+b) &&
e->data.x.e->xbutton.y < (signed)(h+b)) {
- click =TRUE;
+ click = TRUE;
/* double clicks happen if there were 2 in a row! */
if (lbutton == button &&
- e->data.x.e->xbutton.time - 300 <= ltime) {
+ e->data.x.e->xbutton.time - doubleclicktime.integer <=
+ ltime) {
dclick = TRUE;
lbutton = 0;
} else
button = 0;
ltime = e->data.x.e->xbutton.time;
}
- fire_button(MouseAction_Press, context,
+ fire_button(MouseAction_Release, context,
e->data.x.client, e->data.x.e->xbutton.state,
e->data.x.e->xbutton.button);
if (click)
if (button) {
dx = e->data.x.e->xmotion.x_root - px;
dy = e->data.x.e->xmotion.y_root - py;
- if (ABS(dx) >= drag_threshold || ABS(dy) >= drag_threshold)
+ if (!drag &&
+ (ABS(dx) >= dragthreshold.integer ||
+ ABS(dy) >= dragthreshold.integer))
drag = TRUE;
if (drag) {
context = engine_get_context(e->data.x.client,
e->data.x.e->xbutton.window);
- fire_motion(MouseAction_Motion, context,
- e->data.x.client, e->data.x.e->xmotion.state,
- button, cx, cy, cw, ch, dx, dy, FALSE, corner);
+ drag_used = fire_motion(MouseAction_Motion, context,
+ e->data.x.client,
+ e->data.x.e->xmotion.state,
+ button, cx, cy, cw, ch, dx, dy,
+ FALSE, corner);
}
}
break;