]> Dogcows Code - chaz/openbox/blobdiff - plugins/keyboard/keyboard.c
move the move/resize functionality into moveresize.c, for use with the netwm atoms...
[chaz/openbox] / plugins / keyboard / keyboard.c
index 3e621849921784562cb57c14c2b98ef104a44684..bf670c49f89ba41807925a6c1d992d39032afc7e 100644 (file)
-#include "../../kernel/dispatch.h"
+#include "kernel/focus.h"
+#include "kernel/dispatch.h"
+#include "kernel/openbox.h"
+#include "kernel/event.h"
+#include "kernel/grab.h"
+#include "kernel/action.h"
+#include "kernel/parse.h"
+#include "tree.h"
+#include "keyboard.h"
+#include "keyparse.h"
+#include "translate.h"
+#include <glib.h>
 
-static void press(ObEvent *e, void *foo)
+void plugin_setup_config()
 {
+    parse_reg_section("keyboard", keyparse, NULL);
+}
+
+KeyBindingTree *firstnode = NULL;
+
+static KeyBindingTree *curpos;
+static guint reset_key, reset_state, button_return, button_escape;
+static gboolean grabbed;
+
+static void grab_keys(gboolean grab)
+{
+    if (!grab) {
+        ungrab_all_keys();
+    } else {
+       KeyBindingTree *p = firstnode;
+       while (p) {
+            grab_key(p->key, p->state, GrabModeSync);
+           p = p->next_sibling;
+       }
+    }
+}
+
+static void reset_chains()
+{
+    /* XXX kill timer */
+    curpos = NULL;
+    if (grabbed) {
+       grabbed = FALSE;
+        grab_keyboard(FALSE);
+    } else
+        XAllowEvents(ob_display, AsyncKeyboard, event_lasttime);
+}
+
+gboolean kbind(GList *keylist, Action *action)
+{
+    KeyBindingTree *tree, *t;
+    gboolean conflict;
+
+    g_assert(keylist != NULL);
+    g_assert(action != NULL);
+
+    if (!(tree = tree_build(keylist)))
+        return FALSE;
+    if ((t = tree_find(tree, &conflict)) != NULL) {
+       /* already bound to something */
+       g_message("keychain is already bound");
+        tree_destroy(tree);
+        return FALSE;
+    }
+    if (conflict) {
+        g_message("conflict with binding");
+        tree_destroy(tree);
+        return FALSE;
+    }
+
+    /* grab the server here to make sure no key presses go missed */
+    grab_server(TRUE);
+    grab_keys(FALSE);
+
+    /* set the action */
+    t = tree;
+    while (t->first_child) t = t->first_child;
+    t->action = action;
+    /* assimilate this built tree into the main tree. assimilation
+       destroys/uses the tree */
+    tree_assimilate(tree);
+
+    grab_keys(TRUE); 
+    grab_server(FALSE);
+
+    return TRUE;
+}
+
+static void event(ObEvent *e, void *foo)
+{
+    static KeyBindingTree *grabbed_key = NULL;
+
+    if (grabbed_key) {
+        gboolean done = FALSE;
+
+        if ((e->type == Event_X_KeyRelease && 
+             !(grabbed_key->state & e->data.x.e->xkey.state)))
+            done = TRUE;
+        else if (e->type == Event_X_KeyPress) {
+            if (e->data.x.e->xkey.keycode == button_return)
+                done = TRUE;
+            else if (e->data.x.e->xkey.keycode == button_escape) {
+                grabbed_key->action->data.cycle.cancel = TRUE;
+                done = TRUE;
+            }
+        }
+        if (done) {
+            grabbed_key->action->data.cycle.final = TRUE;
+            grabbed_key->action->func(&grabbed_key->action->data);
+            grab_keyboard(FALSE);
+            grabbed_key = NULL;
+            reset_chains();
+            return; 
+        }
+    }
+    if (e->type == Event_X_KeyRelease)
+        return;
+
+    g_assert(e->type == Event_X_KeyPress);
+
+    if (e->data.x.e->xkey.keycode == reset_key &&
+        e->data.x.e->xkey.state == reset_state) {
+        reset_chains();
+    } else {
+        KeyBindingTree *p;
+        if (curpos == NULL)
+            p = firstnode;
+        else
+            p = curpos->first_child;
+        while (p) {
+            if (p->key == e->data.x.e->xkey.keycode &&
+                p->state == e->data.x.e->xkey.state) {
+                if (p->first_child != NULL) { /* part of a chain */
+                    /* XXX TIMER */
+                    if (!grabbed) {
+                        grab_keyboard(TRUE);
+                        grabbed = TRUE;
+                        XAllowEvents(ob_display, AsyncKeyboard,
+                                     event_lasttime);
+                    }
+                    curpos = p;
+                } else {
+                    if (p->action->func != NULL) {
+                        p->action->data.any.c = focus_client;
+
+                        if (p->action->func == action_cycle_windows) {
+                            p->action->data.cycle.final = FALSE;
+                            p->action->data.cycle.cancel = FALSE;
+                        }
+
+                        p->action->func(&p->action->data);
+
+                        if (p->action->func == action_cycle_windows &&
+                            !grabbed_key) {
+                            grab_keyboard(TRUE);
+                            grabbed_key = p;
+                        }
+                    }
+
+                    reset_chains();
+                }
+                break;
+            }
+            p = p->next_sibling;
+        }
+    }
 }
 
 void plugin_startup()
 {
-    dispatch_register(Event_X_KeyPress, (EventHandler)press, NULL);
+    guint i;
 
-    /* XXX parse config file! */
+    curpos = NULL;
+    grabbed = FALSE;
+
+    dispatch_register(Event_X_KeyPress | Event_X_KeyRelease, (EventHandler)event, NULL);
+
+    translate_key("C-g", &reset_state, &reset_key);
+    translate_key("Escape", &i, &button_escape);
+    translate_key("Return", &i, &button_return);
 }
 
 void plugin_shutdown()
 {
-    dispatch_register(0, (EventHandler)press, NULL);
+    dispatch_register(0, (EventHandler)event, NULL);
+
+    grab_keys(FALSE);
+    tree_destroy(firstnode);
+    firstnode = NULL;
+    grab_keys(TRUE);
 }
 
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