]> Dogcows Code - chaz/openbox/blobdiff - plugins/keyboard/keyboard.c
had some code inside the action for loop that didnt belong in there
[chaz/openbox] / plugins / keyboard / keyboard.c
index f3495eb82f1b6dfc611386d1afe5820d2e28b75f..5991606adc52e8514179589653214f896b87cb0a 100644 (file)
@@ -1,42 +1,61 @@
-#include "../../kernel/focus.h"
-#include "../../kernel/dispatch.h"
-#include "../../kernel/openbox.h"
-#include "../../kernel/grab.h"
-#include "../../kernel/action.h"
+#include "kernel/focus.h"
+#include "kernel/dispatch.h"
+#include "kernel/openbox.h"
+#include "kernel/event.h"
+#include "kernel/grab.h"
+#include "kernel/action.h"
+#include "kernel/parse.h"
+#include "kernel/timer.h"
 #include "tree.h"
 #include "keyboard.h"
+#include "keyparse.h"
+#include "translate.h"
 #include <glib.h>
 
-KeyBindingTree *firstnode;
+void plugin_setup_config()
+{
+    parse_reg_section("keyboard", keyparse, NULL);
+}
+
+KeyBindingTree *firstnode = NULL;
 
 static KeyBindingTree *curpos;
-static guint reset_key, reset_state;
-static gboolean grabbed;
+static guint reset_key, reset_state, button_return, button_escape;
+static Timer *chain_timer;
 
-static void grab_keys(gboolean grab)
+static void grab_keys()
 {
-    if (!grab) {
-        ungrab_all_keys();
-    } else {
-       KeyBindingTree *p = firstnode;
-       while (p) {
-            grab_key(p->key, p->state, GrabModeSync);
-           p = p->next_sibling;
-       }
+    KeyBindingTree *p;
+
+    ungrab_all_keys();
+
+    p = curpos ? curpos->first_child : firstnode;
+    while (p) {
+        grab_key(p->key, p->state, GrabModeAsync);
+        p = p->next_sibling;
     }
+    if (curpos)
+        grab_key(reset_key, reset_state, GrabModeAsync);
 }
 
 static void reset_chains()
 {
-    /* XXX kill timer */
-    curpos = NULL;
-    if (grabbed) {
-       grabbed = FALSE;
-        grab_keyboard(FALSE);
+    if (chain_timer) {
+        timer_stop(chain_timer);
+        chain_timer = NULL;
+    }
+    if (curpos) {
+        curpos = NULL;
+        grab_keys();
     }
 }
 
-static gboolean kbind(GList *keylist, Action *action)
+static void chain_timeout(void *data)
+{
+    reset_chains();
+}
+
+gboolean kbind(GList *keylist, Action *action)
 {
     KeyBindingTree *tree, *t;
     gboolean conflict;
@@ -44,46 +63,75 @@ static gboolean kbind(GList *keylist, Action *action)
     g_assert(keylist != NULL);
     g_assert(action != NULL);
 
-    if (!(tree = tree_build(keylist))) {
-        g_warning("invalid binding");
+    if (!(tree = tree_build(keylist)))
         return FALSE;
-    }
+
     if ((t = tree_find(tree, &conflict)) != NULL) {
-       /* already bound to something */
-       g_warning("keychain is already bound");
+       /* already bound to something, use the existing tree */
         tree_destroy(tree);
-        return FALSE;
-    }
+        tree = NULL;
+    } else
+        t = tree;
+    while (t->first_child) t = t->first_child;
+
     if (conflict) {
-        g_warning("conflict with binding");
+        g_message("conflict with binding");
         tree_destroy(tree);
         return FALSE;
     }
 
-    /* grab the server here to make sure no key presses go missed */
-    grab_server(TRUE);
-    grab_keys(FALSE);
-
     /* set the action */
-    t = tree;
-    while (t->first_child) t = t->first_child;
-    t->action = action;
+    t->actions = g_slist_append(t->actions, action);
     /* assimilate this built tree into the main tree. assimilation
        destroys/uses the tree */
-    tree_assimilate(tree);
-
-    grab_keys(TRUE); 
-    grab_server(FALSE);
+    if (tree) tree_assimilate(tree);
 
     return TRUE;
 }
 
-static void press(ObEvent *e, void *foo)
+static void event(ObEvent *e, void *foo)
 {
+    static KeyBindingTree *grabbed_key = NULL;
+
+    if (grabbed_key) {
+        gboolean done = FALSE;
+
+        if ((e->type == Event_X_KeyRelease && 
+             !(grabbed_key->state & e->data.x.e->xkey.state)))
+            done = TRUE;
+        else if (e->type == Event_X_KeyPress) {
+            if (e->data.x.e->xkey.keycode == button_return)
+                done = TRUE;
+            else if (e->data.x.e->xkey.keycode == button_escape) {
+                GSList *it;
+                for (it = grabbed_key->actions; it; it = it->next) {
+                    Action *act = it->data;
+                    act->data.cycle.cancel = TRUE;
+                }
+                done = TRUE;
+            }
+        }
+        if (done) { 
+            GSList *it;
+            for (it = grabbed_key->actions; it; it = it->next) {
+                Action *act = it->data;
+                act->data.cycle.final = TRUE;
+                act->func(&act->data);
+            }
+            grabbed_key = NULL;
+            grab_keyboard(FALSE);
+            reset_chains();
+            return;
+        }
+    }
+    if (e->type == Event_X_KeyRelease)
+        return;
+
+    g_assert(e->type == Event_X_KeyPress);
+
     if (e->data.x.e->xkey.keycode == reset_key &&
         e->data.x.e->xkey.state == reset_state) {
         reset_chains();
-        XAllowEvents(ob_display, AsyncKeyboard, CurrentTime);
     } else {
         KeyBindingTree *p;
         if (curpos == NULL)
@@ -94,24 +142,35 @@ static void press(ObEvent *e, void *foo)
             if (p->key == e->data.x.e->xkey.keycode &&
                 p->state == e->data.x.e->xkey.state) {
                 if (p->first_child != NULL) { /* part of a chain */
-                    /* XXX TIMER */
-                    if (!grabbed) {
-                        grab_keyboard(TRUE);
-                        grabbed = TRUE;
-                        XAllowEvents(ob_display, AsyncKeyboard, CurrentTime);
-                    }
+                    if (chain_timer) timer_stop(chain_timer);
+                    /* 5 second timeout for chains */
+                    chain_timer = timer_start(5000*1000, chain_timeout,
+                                              NULL);
                     curpos = p;
+                    grab_keys();
                 } else {
-                    if (p->action->func != NULL) {
-                        p->action->data.any.c = focus_client;
-
-                        g_assert(!(p->action->func == action_move ||
-                                   p->action->func == action_resize));
-
-                        p->action->func(&p->action->data);
+                    GSList *it;
+                    for (it = p->actions; it; it = it->next) {
+                        Action *act = it->data;
+                        if (act->func != NULL) {
+                            act->data.any.c = focus_client;
+
+                            if (act->func == action_cycle_windows) {
+                                act->data.cycle.final = FALSE;
+                                act->data.cycle.cancel = FALSE;
+                            }
+
+                            act->func(&act->data);
+
+                            if (act->func == action_cycle_windows &&
+                                !grabbed_key) {
+                                grabbed_key = p;
+                                grab_keyboard(TRUE);
+                                break;
+                            }
+                        }
                     }
 
-                    XAllowEvents(ob_display, AsyncKeyboard, CurrentTime);
                     reset_chains();
                 }
                 break;
@@ -121,67 +180,29 @@ static void press(ObEvent *e, void *foo)
     }
 }
 
-static void binddef()
-{
-    GList *list = g_list_append(NULL, NULL);
-    Action *a;
-
-    /* When creating an Action struct, all of the data elements in the
-       appropriate struct need to be set, except the Client*, which will be set
-       at call-time when then action function is used.
-    */
-
-    list->data = "A-Right";
-    a = action_new(action_next_desktop);
-    a->data.nextprevdesktop.wrap = TRUE;
-    kbind(list, a);
-
-    list->data = "A-Left";
-    a = action_new(action_previous_desktop);
-    a->data.nextprevdesktop.wrap = TRUE;
-    kbind(list, a);
-
-    list->data = "A-1";
-    a = action_new(action_desktop);
-    a->data.desktop.desk = 0;
-    kbind(list, a);
-
-    list->data = "A-2"; 
-    a = action_new(action_desktop);
-    a->data.desktop.desk = 1;
-    kbind(list, a);
-
-    list->data = "A-3";
-    a = action_new(action_desktop);
-    a->data.desktop.desk = 2;
-    kbind(list, a);
-
-    list->data = "A-4";
-    a = action_new(action_desktop);
-    a->data.desktop.desk = 3;
-    kbind(list, a);
-
-    list->data = "A-space";
-    a = action_new(action_execute);
-    a->data.execute.path = g_strdup("xterm");
-    kbind(list, a);
-}
-
 void plugin_startup()
 {
-    dispatch_register(Event_X_KeyPress, (EventHandler)press, NULL);
+    guint i;
+
+    curpos = NULL;
+    chain_timer = NULL;
+
+    dispatch_register(Event_X_KeyPress | Event_X_KeyRelease,
+                      (EventHandler)event, NULL);
+
+    translate_key("C-g", &reset_state, &reset_key);
+    translate_key("Escape", &i, &button_escape);
+    translate_key("Return", &i, &button_return);
 
-    /* XXX parse config file! */
-    binddef();
+    grab_keys();
 }
 
 void plugin_shutdown()
 {
-    dispatch_register(0, (EventHandler)press, NULL);
+    dispatch_register(0, (EventHandler)event, NULL);
 
-    grab_keys(FALSE);
     tree_destroy(firstnode);
     firstnode = NULL;
-    grab_keys(TRUE);
+    ungrab_all_keys();
 }
 
This page took 0.031713 seconds and 4 git commands to generate.