#include "kernel/grab.h"
#include "kernel/action.h"
#include "kernel/prop.h"
-#include "kernel/parse.h"
#include "kernel/timer.h"
+#include "parser/parse.h"
#include "tree.h"
#include "keyboard.h"
#include "translate.h"
if (keylist) {
nact = parse_find_node("action", node);
while (nact) {
- if ((action = parse_action(doc, nact))) {
+ if ((action = action_parse(doc, nact))) {
/* validate that its okay for a key binding */
if (action->func == action_moveresize &&
action->data.moveresize.corner !=
act->data.cycle.cancel = FALSE;
}
- act->data.any.c = focus_client;
- act->func(&act->data);
-
if (act->func == action_cycle_windows &&
!grabbed_key) {
grabbed_key = p;
grab_keyboard(TRUE);
- break;
}
+
+ act->data.any.c = focus_client;
+ act->func(&act->data);
}
}