#include "rect.hh"
#include "point.hh"
#include "texture.hh"
+#include "style.hh"
namespace otk {
public:
+ enum Direction { Horizontal, Vertical };
+
typedef std::list<OtkWidget *> OtkWidgetList;
- OtkWidget(OtkWidget *parent);
- OtkWidget(unsigned int screen, Cursor);
+ OtkWidget(OtkWidget *parent, Direction = Horizontal);
+ OtkWidget(Style *style, Direction direction = Horizontal,
+ Cursor cursor = 0, int bevel_width = 1);
virtual ~OtkWidget();
inline bool isFocused(void) const { return _focused; };
virtual void focus(void);
- virtual void blur(void);
inline bool hasGrabbedMouse(void) const { return _grabbed_mouse; }
bool grabMouse(void);
void ungrabKeyboard(void);
inline const BTexture *getTexture(void) const { return _texture; }
- virtual void setTexture(BTexture *texture);
+ virtual void setTexture(BTexture *texture = 0);
- virtual void addChild(OtkWidget *child);
+ virtual void addChild(OtkWidget *child, bool front = false);
virtual void removeChild(OtkWidget *child);
inline bool getStretchableHorz(void) const { return _stretchable_horz; }
inline Cursor getCursor(void) const { return _cursor; }
+ inline int getBevelWidth(void) const { return _bevel_width; }
+ void setBevelWidth(int bevel_width)
+ { assert(bevel_width > 0); _bevel_width = bevel_width; }
+
+ inline Direction getDirection(void) const { return _direction; }
+ void setDirection(Direction dir) { _direction = dir; }
+
+ inline Style *getStyle(void) const { return _style; }
+ void setStyle(Style *style) { _style = style; }
+
private:
void create(void);
OtkWidget *_parent;
OtkWidgetList _children;
+ Style *_style;
+ Direction _direction;
+ Cursor _cursor;
+ int _bevel_width;
+
bool _visible;
bool _focused;
bool _stretchable_horz;
BTexture *_texture;
+ Pixmap _bg_pixmap;
Rect _rect;
unsigned int _screen;
-
- Cursor _cursor;
};
}