if (prev_widget)
x = prev_widget->_rect.x() + prev_widget->_rect.width() + _bevel_width;
else
- x = _rect.x() + _bevel_width;
+ x = _bevel_width;
y = (tallest - tmp->_rect.height()) / 2 + _bevel_width;
tmp->move(x, y);
if (prev_widget)
y = prev_widget->_rect.y() + prev_widget->_rect.height() + _bevel_width;
else
- y = _rect.y() + _bevel_width;
+ y = _bevel_width;
x = (widest - tmp->_rect.width()) / 2 + _bevel_width;
tmp->move(x, y);