_visible(false), _grabbed_mouse(false),
_grabbed_keyboard(false), _stretchable_vert(false),
_stretchable_horz(false), _texture(0), _bg_pixmap(0), _bg_pixel(0),
- _bcolor(0), _bwidth(0), _screen(parent->screen()), _fixed_width(false),
- _fixed_height(false), _event_dispatcher(parent->eventDispatcher())
+ _bcolor(0), _bwidth(0), _rect(0, 0, 1, 1), _screen(parent->screen()),
+ _fixed_width(false), _fixed_height(false),
+ _surface(0),
+ _event_dispatcher(parent->eventDispatcher())
{
assert(parent);
parent->addChild(this);
_bevel_width(bevel_width), _ignore_config(0), _visible(false),
_grabbed_mouse(false), _grabbed_keyboard(false),
_stretchable_vert(false), _stretchable_horz(false), _texture(0),
- _bg_pixmap(0), _bg_pixel(0), _bcolor(0), _bwidth(0),
+ _bg_pixmap(0), _bg_pixel(0), _bcolor(0), _bwidth(0), _rect(0, 0, 1, 1),
_screen(style->getScreen()), _fixed_width(false), _fixed_height(false),
+ _surface(0),
_event_dispatcher(event_dispatcher)
{
assert(event_dispatcher);
if (_parent)
_parent->removeChild(this);
- XDestroyWindow(Display::display, _window);
+ XDestroyWindow(**display, _window);
}
void Widget::create(bool override_redirect)
{
- const ScreenInfo *scr_info = Display::screenInfo(_screen);
+ const ScreenInfo *scr_info = display->screenInfo(_screen);
Window p_window = _parent ? _parent->window() : scr_info->rootWindow();
_rect.setRect(0, 0, 1, 1); // just some initial values
attrib_create.cursor = _cursor;
}
- _window = XCreateWindow(Display::display, p_window, _rect.x(),
+ _window = XCreateWindow(**display, p_window, _rect.x(),
_rect.y(), _rect.width(), _rect.height(), 0,
scr_info->depth(), InputOutput,
scr_info->visual(), create_mask, &attrib_create);
void Widget::move(int x, int y)
{
_rect.setPos(x, y);
- XMoveWindow(Display::display, _window, x, y);
+ XMoveWindow(**display, _window, x, y);
_ignore_config++;
}
_rect = Rect(x, y, width, height);
_dirty = true;
- XMoveResizeWindow(Display::display, _window, x, y, width, height);
- _ignore_config++;
+ // don't use an XMoveResizeWindow here, because it doesn't seem to move
+ // windows with StaticGravity? This works, that didn't.
+ XResizeWindow(**display, _window, width, height);
+ XMoveWindow(**display, _window, x, y);
+ _ignore_config+=2;
}
void Widget::show(bool recursive)
(*it)->show();
}
- XMapWindow(Display::display, _window);
+ XMapWindow(**display, _window);
_visible = true;
}
(*it)->hide();
}
- XUnmapWindow(Display::display, _window);
+ XUnmapWindow(**display, _window);
_visible = false;
}
bool Widget::grabMouse(void)
{
- Status ret = XGrabPointer(Display::display, _window, True,
+ Status ret = XGrabPointer(**display, _window, True,
(ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | EnterWindowMask |
LeaveWindowMask | PointerMotionMask),
if (! _grabbed_mouse)
return;
- XUngrabPointer(Display::display, CurrentTime);
+ XUngrabPointer(**display, CurrentTime);
_grabbed_mouse = false;
}
bool Widget::grabKeyboard(void)
{
- Status ret = XGrabKeyboard(Display::display, _window, True,
+ Status ret = XGrabKeyboard(**display, _window, True,
GrabModeSync, GrabModeAsync, CurrentTime);
_grabbed_keyboard = (ret == GrabSuccess);
return _grabbed_keyboard;
if (! _grabbed_keyboard)
return;
- XUngrabKeyboard(Display::display, CurrentTime);
+ XUngrabKeyboard(**display, CurrentTime);
_grabbed_keyboard = false;
}
void Widget::render(void)
{
if (!_texture) return;
+ printf("RENDER\n");
- _bg_pixmap = _texture->render(_rect.width(), _rect.height(), _bg_pixmap);
+ Surface *s = _surface; // save the current surface
+
+ _surface = new Surface(_screen, _rect.size());
+ display->renderControl(_screen)->drawBackground(*_surface, *_texture);
- if (_bg_pixmap) {
- XSetWindowBackgroundPixmap(Display::display, _window, _bg_pixmap);
- _bg_pixel = None;
- } else {
- unsigned int pix = _texture->color().pixel();
- if (pix != _bg_pixel) {
- _bg_pixel = pix;
- XSetWindowBackground(Display::display, _window, pix);
- }
- }
+ renderForeground();
+
+ XSetWindowBackgroundPixmap(**display, _window, _surface->pixmap());
+
+ delete s; // delete the old surface *after* its pixmap isn't in use anymore
}
void Widget::adjust(void)
if (_dirty) {
adjust();
render();
- XClearWindow(Display::display, _window);
+ XClearWindow(**display, _window);
}
WidgetList::iterator it = _children.begin(), end = _children.end();
void Widget::exposeHandler(const XExposeEvent &e)
{
EventHandler::exposeHandler(e);
- _dirty = true;
- update();
+// XClearArea(**display, _window, e.x, e.y, e.width, e.height, false);
}
void Widget::configureHandler(const XConfigureEvent &e)