int _green_offset;
int _blue_offset;
-public:
- TrueRenderControl(int screen);
- virtual ~TrueRenderControl();
-
- virtual void drawBackground(Surface& sf, const RenderTexture &texture) const;
- virtual void drawGradientBackground(Surface &sf,
- const RenderTexture &texture) const;
-
inline void highlight(pixel32 *x, pixel32 *y, bool raised) const;
void reduceDepth(XImage *im, pixel32 *data) const;
void verticalGradient(Surface &sf, const RenderTexture &texture,
pixel32 *data) const;
void crossDiagonalGradient(Surface &sf, const RenderTexture &texture,
pixel32 *data) const;
+ virtual void drawGradientBackground(Surface &sf,
+ const RenderTexture &texture) const;
+
+public:
+ TrueRenderControl(int screen);
+ virtual ~TrueRenderControl();
+
+ virtual void drawBackground(Surface& sf, const RenderTexture &texture) const;
};
}