]> Dogcows Code - chaz/openbox/blobdiff - otk/texture.cc
remove the border on the handle
[chaz/openbox] / otk / texture.cc
index 22454c59409b44dc6f8250badffe6d151c81d3c2..67addc3becdaabd3fdaa50dd80a7e49ae4a69ed4 100644 (file)
@@ -14,33 +14,30 @@ extern "C" {
 #include <assert.h>
 
 #include "texture.hh"
-#include "basedisplay.hh"
+#include "display.hh"
 #include "image.hh"
-#include "screen.hh"
-#include "blackbox.hh"
 
 using std::string;
 
+namespace otk {
 
-BTexture::BTexture(const BaseDisplay * const _display,
-                   unsigned int _screen, BImageControl* _ctrl)
-  : c(_display, _screen), ct(_display, _screen),
-    lc(_display, _screen), sc(_display, _screen), bc(_display, _screen), t(0),
-    dpy(_display), ctrl(_ctrl), scrn(_screen) { }
+Texture::Texture(unsigned int _screen, ImageControl* _ctrl)
+  : c(_screen), ct(_screen),
+    lc(_screen), sc(_screen), bc(_screen), t(0),
+    ctrl(_ctrl), scrn(_screen) { }
 
 
-BTexture::BTexture(const string &d, const BaseDisplay * const _display,
-                   unsigned int _screen, BImageControl* _ctrl)
-  : c(_display, _screen), ct(_display, _screen),
-    lc(_display, _screen), sc(_display, _screen), bc(_display, _screen), t(0),
-    dpy(_display), ctrl(_ctrl), scrn(_screen) {
+Texture::Texture(const string &d,unsigned int _screen, ImageControl* _ctrl)
+  : c(_screen), ct(_screen),
+    lc(_screen), sc(_screen), bc(_screen), t(0),
+    ctrl(_ctrl), scrn(_screen) {
   setDescription(d);
 }
 
 
-void BTexture::setColor(const BColor &cc) {
+void Texture::setColor(const Color &cc) {
   c = cc;
-  c.setDisplay(display(), screen());
+  c.setScreen(screen());
 
   unsigned char r, g, b, rr, gg, bb;
 
@@ -54,7 +51,7 @@ void BTexture::setColor(const BColor &cc) {
   if (rr < r) rr = ~0;
   if (gg < g) gg = ~0;
   if (bb < b) bb = ~0;
-  lc = BColor(rr, gg, bb, display(), screen());
+  lc = Color(rr, gg, bb, screen());
 
   // calculate the shadow color
   r = c.red();
@@ -66,11 +63,11 @@ void BTexture::setColor(const BColor &cc) {
   if (rr > r) rr = 0;
   if (gg > g) gg = 0;
   if (bb > b) bb = 0;
-  sc = BColor(rr, gg, bb, display(), screen());
+  sc = Color(rr, gg, bb, screen());
 }
 
 
-void BTexture::setDescription(const string &d) {
+void Texture::setDescription(const string &d) {
   descr.erase();
   descr.reserve(d.length());
 
@@ -79,72 +76,70 @@ void BTexture::setDescription(const string &d) {
     descr += tolower(*it);
 
   if (descr.find("parentrelative") != string::npos) {
-    setTexture(BTexture::Parent_Relative);
+    setTexture(Texture::Parent_Relative);
   } else {
     setTexture(0);
 
     if (descr.find("gradient") != string::npos) {
-      addTexture(BTexture::Gradient);
+      addTexture(Texture::Gradient);
       if (descr.find("crossdiagonal") != string::npos)
-        addTexture(BTexture::CrossDiagonal);
+        addTexture(Texture::CrossDiagonal);
       else if (descr.find("rectangle") != string::npos)
-        addTexture(BTexture::Rectangle);
+        addTexture(Texture::Rectangle);
       else if (descr.find("pyramid") != string::npos)
-        addTexture(BTexture::Pyramid);
+        addTexture(Texture::Pyramid);
       else if (descr.find("pipecross") != string::npos)
-        addTexture(BTexture::PipeCross);
+        addTexture(Texture::PipeCross);
       else if (descr.find("elliptic") != string::npos)
-        addTexture(BTexture::Elliptic);
+        addTexture(Texture::Elliptic);
       else if (descr.find("horizontal") != string::npos)
-        addTexture(BTexture::Horizontal);
+        addTexture(Texture::Horizontal);
       else if (descr.find("vertical") != string::npos)
-        addTexture(BTexture::Vertical);
+        addTexture(Texture::Vertical);
       else
-        addTexture(BTexture::Diagonal);
+        addTexture(Texture::Diagonal);
     } else {
-      addTexture(BTexture::Solid);
+      addTexture(Texture::Solid);
     }
 
     if (descr.find("sunken") != string::npos)
-      addTexture(BTexture::Sunken);
+      addTexture(Texture::Sunken);
     else if (descr.find("flat") != string::npos)
-      addTexture(BTexture::Flat);
+      addTexture(Texture::Flat);
     else
-      addTexture(BTexture::Raised);
+      addTexture(Texture::Raised);
 
-    if (texture() & BTexture::Flat) {
+    if (texture() & Texture::Flat) {
       if (descr.find("border") != string::npos)
-        addTexture(BTexture::Border);
+        addTexture(Texture::Border);
     } else {
       if (descr.find("bevel2") != string::npos)
-        addTexture(BTexture::Bevel2);
+        addTexture(Texture::Bevel2);
       else
-        addTexture(BTexture::Bevel1);
+        addTexture(Texture::Bevel1);
     }
 
     if (descr.find("interlaced") != string::npos)
-      addTexture(BTexture::Interlaced);
+      addTexture(Texture::Interlaced);
   }
 }
 
-void BTexture::setDisplay(const BaseDisplay * const _display,
-                          const unsigned int _screen) {
-  if (_display == display() && _screen == screen()) {
+void Texture::setScreen(const unsigned int _screen) {
+  if (_screen == screen()) {
     // nothing to do
     return;
   }
 
-  dpy = _display;
   scrn = _screen;
-  c.setDisplay(_display, _screen);
-  ct.setDisplay(_display, _screen);
-  lc.setDisplay(_display, _screen);
-  sc.setDisplay(_display, _screen);
-  bc.setDisplay(_display, _screen);
+  c.setScreen(_screen);
+  ct.setScreen(_screen);
+  lc.setScreen(_screen);
+  sc.setScreen(_screen);
+  bc.setScreen(_screen);
 }
 
 
-BTexture& BTexture::operator=(const BTexture &tt) {
+Texture& Texture::operator=(const Texture &tt) {
   c  = tt.c;
   ct = tt.ct;
   lc = tt.lc;
@@ -152,7 +147,6 @@ BTexture& BTexture::operator=(const BTexture &tt) {
   bc = tt.bc;
   descr = tt.descr;
   t  = tt.t;
-  dpy = tt.dpy;
   scrn = tt.scrn;
   ctrl = tt.ctrl;
 
@@ -160,18 +154,17 @@ BTexture& BTexture::operator=(const BTexture &tt) {
 }
 
 
-Pixmap BTexture::render(const unsigned int width, const unsigned int height,
+Pixmap Texture::render(const unsigned int width, const unsigned int height,
                         const Pixmap old) {
-  assert(display() != 0);
-  assert(texture() != BTexture::NoTexture);
+  assert(texture() != Texture::NoTexture);
 
-  if (texture() == (BTexture::Flat | BTexture::Solid))
-    return None;
-  if (texture() == BTexture::Parent_Relative)
+//  if (texture() == (Texture::Flat | Texture::Solid))
+//    return None;
+  if (texture() == Texture::Parent_Relative)
     return ParentRelative;
 
   if (screen() == ~(0u))
-    scrn = DefaultScreen(display()->getXDisplay());
+    scrn = DefaultScreen(**display);
 
   assert(ctrl != 0);
   Pixmap ret = ctrl->renderImage(width, height, *this);
@@ -181,3 +174,5 @@ Pixmap BTexture::render(const unsigned int width, const unsigned int height,
 
   return ret;
 }
+
+}
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