+++ /dev/null
-// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
-
-#ifdef HAVE_CONFIG_H
-# include "../config.h"
-#endif
-
-#include <assert.h>
-#include <iostream>
-
-#include "display.hh"
-#include "util.hh"
-#include "style.hh"
-
-namespace otk {
-
-Style::Style() : font(NULL)
-{
-}
-
-Style::Style(ImageControl *ctrl)
- : image_control(ctrl), font(0),
- screen_number(ctrl->getScreenInfo()->screen())
-{
-}
-
-Style::~Style() {
- if (font)
- delete font;
-
- if (close_button.mask != None)
- XFreePixmap(**display, close_button.mask);
- if (max_button.mask != None)
- XFreePixmap(**display, max_button.mask);
- if (icon_button.mask != None)
- XFreePixmap(**display, icon_button.mask);
- if (stick_button.mask != None)
- XFreePixmap(**display, stick_button.mask);
-
- max_button.mask = None;
- close_button.mask = None;
- icon_button.mask = None;
- stick_button.mask = None;
-}
-
-void Style::load(const Configuration &style) {
- std::string s;
-
- // load fonts/fontsets
- if (font)
- delete font;
-
- font = readDatabaseFont("window.", style);
-
- // load window config
- t_focus = readDatabaseTexture("window.title.focus", "white", style);
- t_unfocus = readDatabaseTexture("window.title.unfocus", "black", style);
-
- l_focus = readDatabaseTexture("window.label.focus", "white", style);
- l_unfocus = readDatabaseTexture("window.label.unfocus", "black", style);
-
- h_focus = readDatabaseTexture("window.handle.focus", "white", style);
- h_unfocus = readDatabaseTexture("window.handle.unfocus", "black", style);
-
- g_focus = readDatabaseTexture("window.grip.focus", "white", style);
- g_unfocus = readDatabaseTexture("window.grip.unfocus", "black", style);
-
- b_focus = readDatabaseTexture("window.button.focus", "white", style);
- b_unfocus = readDatabaseTexture("window.button.unfocus", "black", style);
-
- //if neither of these can be found, we will use the previous resource
- b_pressed_focus = readDatabaseTexture("window.button.pressed.focus",
- "black", style, true);
- if (b_pressed_focus.texture() == Texture::NoTexture) {
- b_pressed_focus = readDatabaseTexture("window.button.pressed", "black",
- style);
- }
-
- b_pressed_unfocus = readDatabaseTexture("window.button.pressed.unfocus",
- "black", style, true);
- if (b_pressed_unfocus.texture() == Texture::NoTexture) {
- b_pressed_unfocus = readDatabaseTexture("window.button.pressed", "black",
- style);
- }
-
- if (close_button.mask != None)
- XFreePixmap(**display, close_button.mask);
- if (max_button.mask != None)
- XFreePixmap(**display, max_button.mask);
- if (icon_button.mask != None)
- XFreePixmap(**display, icon_button.mask);
- if (stick_button.mask != None)
- XFreePixmap(**display, stick_button.mask);
-
- close_button.mask = max_button.mask = icon_button.mask
- = icon_button.mask = None;
-
- readDatabaseMask("window.button.close.mask", close_button, style);
- readDatabaseMask("window.button.max.mask", max_button, style);
- readDatabaseMask("window.button.icon.mask", icon_button, style);
- readDatabaseMask("window.button.stick.mask", stick_button, style);
-
- // we create the window.frame texture by hand because it exists only to
- // make the code cleaner and is not actually used for display
- Color color = readDatabaseColor("window.frame.focusColor", "white",
- style);
- f_focus = Texture("solid flat", screen_number, image_control);
- f_focus.setColor(color);
-
- color = readDatabaseColor("window.frame.unfocusColor", "white", style);
- f_unfocus = Texture("solid flat", screen_number, image_control);
- f_unfocus.setColor(color);
-
- l_text_focus = readDatabaseColor("window.label.focus.textColor",
- "black", style);
- l_text_unfocus = readDatabaseColor("window.label.unfocus.textColor",
- "white", style);
-
- b_pic_focus = readDatabaseColor("window.button.focus.picColor",
- "black", style);
- b_pic_unfocus = readDatabaseColor("window.button.unfocus.picColor",
- "white", style);
-
- justify = LeftJustify;
-
- if (style.getValue("window.justify", s)) {
- if (s == "right" || s == "Right")
- justify = RightJustify;
- else if (s == "center" || s == "Center")
- justify = CenterJustify;
- }
-
- // sanity checks
- if (t_focus.texture() == Texture::Parent_Relative)
- t_focus = f_focus;
- if (t_unfocus.texture() == Texture::Parent_Relative)
- t_unfocus = f_unfocus;
- if (h_focus.texture() == Texture::Parent_Relative)
- h_focus = f_focus;
- if (h_unfocus.texture() == Texture::Parent_Relative)
- h_unfocus = f_unfocus;
-
- border_color = readDatabaseColor("borderColor", "black", style);
-
- // load bevel, border and handle widths
-
- const ScreenInfo *s_info = display->screenInfo(screen_number);
- unsigned int width = s_info->rect().width();
-
- if (! style.getValue("handleWidth", handle_width) ||
- handle_width > width/2 || handle_width == 0)
- handle_width = 6;
-
- if (! style.getValue("borderWidth", border_width))
- border_width = 1;
-
- if (! style.getValue("bevelWidth", bevel_width)
- || bevel_width > width/2 || bevel_width == 0)
- bevel_width = 3;
-
- if (! style.getValue("frameWidth", frame_width)
- || frame_width > width/2)
- frame_width = bevel_width;
-
- if (style.getValue("rootCommand", s))
- bexec(s, s_info->displayString());
-}
-
-
-void Style::readDatabaseMask(const std::string &rname, PixmapMask &pixmapMask,
- const Configuration &style) {
- Window root_window = display->screenInfo(screen_number)->rootWindow();
- std::string s;
- int hx, hy; //ignored
- int ret = BitmapOpenFailed; //default to failure.
-
- if (style.getValue(rname, s)) {
- if (s[0] != '/' && s[0] != '~') {
- std::string xbmFile = std::string("~/.openbox/buttons/") + s;
- ret = XReadBitmapFile(**display, root_window,
- expandTilde(xbmFile).c_str(), &pixmapMask.w,
- &pixmapMask.h, &pixmapMask.mask, &hx, &hy);
- if (ret != BitmapSuccess) {
- xbmFile = std::string(BUTTONSDIR) + "/" + s;
- ret = XReadBitmapFile(**display, root_window,
- xbmFile.c_str(), &pixmapMask.w,
- &pixmapMask.h, &pixmapMask.mask, &hx, &hy);
- }
- } else
- ret = XReadBitmapFile(**display, root_window,
- expandTilde(s).c_str(), &pixmapMask.w,
- &pixmapMask.h, &pixmapMask.mask, &hx, &hy);
-
- if (ret == BitmapSuccess)
- return;
- }
-
- pixmapMask.mask = None;
- pixmapMask.w = pixmapMask.h = 0;
-}
-
-
-Texture Style::readDatabaseTexture(const std::string &rname,
- const std::string &default_color,
- const Configuration &style,
- bool allowNoTexture)
-{
- Texture texture;
- std::string s;
-
- if (style.getValue(rname, s))
- texture = Texture(s);
- else if (allowNoTexture) //no default
- texture.setTexture(Texture::NoTexture);
- else
- texture.setTexture(Texture::Solid | Texture::Flat);
-
- // associate this texture with this screen
- texture.setScreen(screen_number);
- texture.setImageControl(image_control);
-
- if (texture.texture() != Texture::NoTexture) {
- texture.setColor(readDatabaseColor(rname + ".color", default_color,
- style));
- texture.setColorTo(readDatabaseColor(rname + ".colorTo", default_color,
- style));
- texture.setBorderColor(readDatabaseColor(rname + ".borderColor",
- default_color, style));
- }
-
- return texture;
-}
-
-
-Color Style::readDatabaseColor(const std::string &rname,
- const std::string &default_color,
- const Configuration &style) {
- Color color;
- std::string s;
- if (style.getValue(rname, s))
- color = Color(s, screen_number);
- else
- color = Color(default_color, screen_number);
- return color;
-}
-
-
-Font *Style::readDatabaseFont(const std::string &rbasename,
- const Configuration &style) {
- std::string fontstring, s;
-
- // XXX: load all this font stuff from the style...
-
- bool dropShadow = True;
-
- unsigned char offset = 1;
- if (style.getValue(rbasename + "xft.shadow.offset", s)) {
- offset = atoi(s.c_str()); //doesn't detect errors
- if (offset > CHAR_MAX)
- offset = 1;
- }
-
- unsigned char tint = 0x40;
- if (style.getValue(rbasename + "xft.shadow.tint", s)) {
- tint = atoi(s.c_str());
- }
-
- fontstring = "Arial,Sans-9:bold";
-
- // if this fails, it ::exit()'s
- return new Font(screen_number, fontstring, dropShadow, offset, tint);
-}
-
-}