]> Dogcows Code - chaz/openbox/blobdiff - otk/renderstyle.cc
kill some whitespace
[chaz/openbox] / otk / renderstyle.cc
index 64eff05be76bbb4cc9cea6a875ac01750cde657e..482f33034c1222e679bfd92c028737c026a8db7c 100644 (file)
@@ -455,7 +455,7 @@ bool RenderStyle::loadStyle(RenderStyle *s, int screen,
   s->_icon_mask = new PixmapMask();
   s->_icon_mask->w = s->_icon_mask->h = 7;
   {
-    char data[] = {0x00, 0x00, 0x00, 0x00, 0x3e, 0x3e, 0x3e };
+    char data[] = { 0x00, 0x00, 0x00, 0x00, 0x3e, 0x3e, 0x3e };
     s->_icon_mask->mask =
       XCreateBitmapFromData(**display,
                             display->screenInfo(screen)->rootWindow(),
@@ -562,10 +562,10 @@ void RenderStyle::defaultStyle(RenderStyle *s, int screen)
                                                false,
                                                RenderTexture::Flat,
                                                RenderTexture::Bevel1,
-                                               false,
+                                               true,
                                                RenderTexture::Solid,
                                                false,
-                                               0, 0, 0, 0);
+                                               0, 0, 0xffffff, 0);
   s->_button_unpress_unfocus = new RenderTexture(screen,
                                                  false,
                                                  RenderTexture::Flat,
@@ -579,10 +579,10 @@ void RenderStyle::defaultStyle(RenderStyle *s, int screen)
                                              false,
                                              RenderTexture::Flat,
                                              RenderTexture::Bevel1,
-                                             false,
+                                             true,
                                              RenderTexture::Solid,
                                              false,
-                                             0, 0, 0, 0);
+                                             0, 0, 0xffffff, 0);
   s->_button_press_unfocus = new RenderTexture(screen,
                                                false,
                                                RenderTexture::Flat,
This page took 0.027965 seconds and 4 git commands to generate.