s->_screen = screen;
s->_file = stylefile;
// pick one..
-//#define FIERON
-#define MERRY
+#define FIERON
+//#define MERRY
#ifdef FIERON
- s->_root_color = new RenderColor(screen, 0x272a2f);
+ s->_root_args = "#272a2f";
s->_text_color_focus = new RenderColor(screen, 0x272a2f);
s->_text_color_unfocus = new RenderColor(screen, 0x676869);
s->_handle_width = 4;
#else
# ifdef MERRY
- s->_root_color = new RenderColor(screen, 0x7b756a);
+ s->_root_args = "#7b756a";
s->_text_color_focus = new RenderColor(screen, 0xffffff);
s->_text_color_unfocus = new RenderColor(screen, 0xffffff);
s->_screen = screen;
s->_file = "";
- s->_root_color = new RenderColor(screen, 0);
+ s->_root_args = "#000000";
s->_text_color_focus = new RenderColor(screen, 0xffffff);
s->_text_color_unfocus = new RenderColor(screen, 0xffffff);
s->_button_color_focus = new RenderColor(screen, 0);
RenderStyle::~RenderStyle()
{
- assert(_root_color);
- delete _root_color;
-
assert(_text_color_focus);
delete _text_color_focus;
assert(_text_color_unfocus);