int _cpc; // colors-per-channel: must be a value between [2,6]
int _bpp; // bits-per-pixel
+ int _ncolors; // number of allocated colors, size of the XColor array
- // These are only used for !TrueColor visuals
XColor *_colors;
- int _ncolors;
virtual void reduceDepth(Surface &sf, XImage *im) const;