inline const std::string &fontstring() const { return _fontstring; }
- unsigned int height() const;
- unsigned int maxCharWidth() const;
+ int height() const;
+ int maxCharWidth() const;
- unsigned int measureString(const ustring &string) const;
+ int measureString(const ustring &string) const;
// The RenderControl classes use the internal data to render the fonts, but
// noone else needs it, so its private.