]> Dogcows Code - chaz/openbox/blobdiff - otk/focuswidget.hh
add an OBBackgroundWidget and use it for setting colors so far.
[chaz/openbox] / otk / focuswidget.hh
index e6bcb8762ae0b9dd1e49afe9aee97c44d0001bf3..2a97c6aa5991abaf304af7dd466bd47049fb4e49 100644 (file)
@@ -11,22 +11,24 @@ class OtkFocusWidget : public OtkWidget {
 public:
 
   OtkFocusWidget(OtkWidget *parent, Direction = Horizontal);
-  OtkFocusWidget(OtkApplication *app, Direction direction = Horizontal,
-                 Cursor cursor = 0, int bevel_width = 1);
-  OtkFocusWidget(Style *style, Direction direction = Horizontal,
-                 Cursor cursor = 0, int bevel_width = 1);
   virtual ~OtkFocusWidget();
 
   virtual void focus(void);
   virtual void unfocus(void);
 
-  void setTexture(BTexture *texture);
+  virtual void setTexture(BTexture *texture);
+  virtual void setBorderColor(const BColor *color);
 
   inline void setUnfocusTexture(BTexture *texture)
   { _unfocus_texture = texture; }
   inline BTexture *getUnfocusTexture(void) const
   { return _unfocus_texture; }
 
+  inline void setUnfocusBorderColor(const BColor *color)
+  { _unfocus_bcolor = color; }
+  inline const BColor *getUnfocusBorderColor(void) const
+  { return _unfocus_bcolor; }
+
   inline bool isFocused(void) const { return _focused; }
   inline bool isUnfocused(void) const { return !_focused; }
 
@@ -35,7 +37,8 @@ private:
   BTexture *_unfocus_texture;
   BTexture *_focus_texture;
 
-  bool _focused;
+  const BColor *_unfocus_bcolor;
+  const BColor *_focus_bcolor;
 };
 
 }
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