+// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
+
+#ifdef HAVE_CONFIG_H
+# include "../config.h"
+#endif
+
#include "focuswidget.hh"
namespace otk {
-OtkFocusWidget::OtkFocusWidget(OtkWidget *parent, Direction direction)
- : OtkWidget(parent, direction), _unfocus_texture(0), _focused(true)
+FocusWidget::FocusWidget(Widget *parent, Direction direction)
+ : Widget(parent, direction), _unfocus_texture(0), _unfocus_bcolor(0)
{
- _focus_texture = parent->getTexture();
+ _focused = true;
+ _focus_texture = parent->texture();
+ _focus_bcolor = parent->borderColor();
}
-OtkFocusWidget::OtkFocusWidget(Style *style, Direction direction,
- Cursor cursor, int bevel_width)
- : OtkWidget(style, direction, cursor, bevel_width),
- _unfocus_texture(0), _focused(true)
+FocusWidget::~FocusWidget()
{
}
-void OtkFocusWidget::focus(void)
+
+void FocusWidget::focus(void)
{
if (_focused)
return;
- // XXX: what about OtkWidget::focus()
-
- assert(_focus_texture);
- OtkWidget::setTexture(_focus_texture);
- OtkWidget::update();
-
- OtkWidget::OtkWidgetList children = OtkWidget::getChildren();
+ Widget::focus();
- OtkWidget::OtkWidgetList::iterator it = children.begin(),
- end = children.end();
+ if (_focus_bcolor)
+ Widget::setBorderColor(_focus_bcolor);
- OtkFocusWidget *tmp = 0;
- for (; it != end; ++it) {
- tmp = dynamic_cast<OtkFocusWidget*>(*it);
- if (tmp) tmp->focus();
- }
+ Widget::setTexture(_focus_texture);
+ update();
}
-void OtkFocusWidget::unfocus(void)
+void FocusWidget::unfocus(void)
{
- if (! _focused)
+ if (!_focused)
return;
- assert(_unfocus_texture);
- OtkWidget::setTexture(_unfocus_texture);
- OtkWidget::update();
+ Widget::unfocus();
- OtkWidget::OtkWidgetList children = OtkWidget::getChildren();
+ if (_unfocus_bcolor)
+ Widget::setBorderColor(_unfocus_bcolor);
- OtkWidget::OtkWidgetList::iterator it = children.begin(),
- end = children.end();
-
- OtkFocusWidget *tmp = 0;
- for (; it != end; ++it) {
- tmp = dynamic_cast<OtkFocusWidget*>(*it);
- if (tmp) tmp->unfocus();
- }
+ Widget::setTexture(_unfocus_texture);
+ update();
}
-void OtkFocusWidget::setTexture(BTexture *texture)
+void FocusWidget::setTexture(RenderTexture *texture)
{
- OtkWidget::setTexture(texture);
+ Widget::setTexture(texture);
_focus_texture = texture;
}
+void FocusWidget::setBorderColor(const RenderColor *color)
+{
+ Widget::setBorderColor(color);
+ _focus_bcolor = color;
+}
+
}