_rendercontrol_list = new RenderControl*[ScreenCount(_display)];
for (int i = 0; i < ScreenCount(_display); ++i) {
_screeninfo_list[i] = new ScreenInfo(i);
- _rendercontrol_list[i] = RenderControl::getRenderControl(i);
+ _rendercontrol_list[i] = RenderControl::createRenderControl(i);
}
}
void Display::setIgnoreErrors(bool t)
{
- _ignore_errors = t;
// sync up so that anything already sent is/isn't ignored!
XSync(_display, false);
+ _ignore_errors = t;
}
void Display::grab()