void Display::setIgnoreErrors(bool t)
{
- _ignore_errors = t;
// sync up so that anything already sent is/isn't ignored!
XSync(_display, false);
+ _ignore_errors = t;
}
void Display::grab()
grab_window);
}
+void Display::ungrabAllKeys(Window grab_window) const
+{
+ XUngrabKey(_display, AnyKey, AnyModifier, grab_window);
+}
+
}