#include "eventdispatcher.hh"
#include "display.hh"
-#include "renderstyle.hh"
namespace otk {
Application(int argc, char **argv);
virtual ~Application();
+ inline int screen() const { return _screen; }
+
virtual void run(void);
// more bummy cool functionality
void setDockable(bool dockable) { _dockable = dockable; }
inline bool isDockable(void) const { return _dockable; }
- inline RenderStyle *getStyle(void) const { return _style; }
- // more accessors
-
private:
void loadStyle(void);
Display _display;
- RenderStyle *_style;
+ int _screen;
bool _dockable;
int _appwidget_count;