#define __window_h
#include <X11/Xlib.h>
+#include <glib.h>
+
+typedef struct _ObWindow ObWindow;
+typedef struct _ObInternalWindow ObInternalWindow;
typedef enum {
Window_Menu,
- Window_Slit,
- Window_Client
+ Window_Dock,
+ Window_DockApp, /* used for events but not stacking */
+ Window_Client,
+ Window_Internal /* used for stacking but not events */
} Window_InternalType;
-typedef struct ObWindow {
+struct _ObWindow
+{
Window_InternalType type;
-} ObWindow;
+};
+
+/* Wrapper for internal stuff. If its struct matches this then it can be used
+ as an ObWindow */
+typedef struct InternalWindow {
+ ObWindow obwin;
+ Window win;
+} InternalWindow;
#define WINDOW_IS_MENU(win) (((ObWindow*)win)->type == Window_Menu)
-#define WINDOW_IS_SLIT(win) (((ObWindow*)win)->type == Window_Slit)
+#define WINDOW_IS_DOCK(win) (((ObWindow*)win)->type == Window_Dock)
+#define WINDOW_IS_DOCKAPP(win) (((ObWindow*)win)->type == Window_DockApp)
#define WINDOW_IS_CLIENT(win) (((ObWindow*)win)->type == Window_Client)
+#define WINDOW_IS_INTERNAL(win) (((ObWindow*)win)->type == Window_Internal)
-struct Menu;
-struct Slit;
-struct Client;
+struct _ObMenu;
+struct _ObDock;
+struct _ObDockApp;
+struct _ObClient;
-#define WINDOW_AS_MENU(win) ((struct Menu*)win)
-#define WINDOW_AS_SLIT(win) ((struct Slit*)win)
-#define WINDOW_AS_CLIENT(win) ((struct Client*)win)
+#define WINDOW_AS_MENU(win) ((struct _ObMenuFrame*)win)
+#define WINDOW_AS_DOCK(win) ((struct _ObDock*)win)
+#define WINDOW_AS_DOCKAPP(win) ((struct _ObDockApp*)win)
+#define WINDOW_AS_CLIENT(win) ((struct _ObClient*)win)
+#define WINDOW_AS_INTERNAL(win) ((struct InternalWindow*)win)
#define MENU_AS_WINDOW(menu) ((ObWindow*)menu)
-#define SLIT_AS_WINDOW(slit) ((ObWindow*)slit)
+#define DOCK_AS_WINDOW(dock) ((ObWindow*)dock)
+#define DOCKAPP_AS_WINDOW(dockapp) ((ObWindow*)dockapp)
#define CLIENT_AS_WINDOW(client) ((ObWindow*)client)
+#define INTERNAL_AS_WINDOW(intern) ((ObWindow*)intern)
+
+extern GHashTable *window_map;
+
+void window_startup();
+void window_shutdown();
Window window_top(ObWindow *self);
Window window_layer(ObWindow *self);