]> Dogcows Code - chaz/openbox/blobdiff - openbox/window.c
you can create dialog windows called "prompts" which have a message and some buttons...
[chaz/openbox] / openbox / window.c
index 7b3428bd8fce3b38c4b4c15a59641bfda9793c84..84afc4d80928b386d0aa7e5c677194936526a03d 100644 (file)
 #include "dock.h"
 #include "client.h"
 #include "frame.h"
+#include "prompt.h"
 
 GHashTable *window_map;
 
+static guint window_hash(Window *w) { return *w; }
+static gboolean window_comp(Window *w1, Window *w2) { return *w1 == *w2; }
+
 void window_startup(gboolean reconfig)
 {
     if (reconfig) return;
 
-    window_map = g_hash_table_new(g_int_hash, g_int_equal);
+    window_map = g_hash_table_new((GHashFunc)window_hash,
+                                  (GEqualFunc)window_comp);
 }
 
 void window_shutdown(gboolean reconfig)
@@ -53,13 +58,15 @@ Window window_top(ObWindow *self)
     case Window_Client:
         return ((ObClient*)self)->frame->window;
     case Window_Internal:
-        return ((InternalWindow*)self)->win;
+        return ((InternalWindow*)self)->window;
+    case Window_Prompt:
+        return ((ObPrompt*)self)->super.window;
     }
     g_assert_not_reached();
     return None;
 }
 
-Window window_layer(ObWindow *self)
+ObStackingLayer window_layer(ObWindow *self)
 {
     switch (self->type) {
     case Window_Menu:
@@ -73,6 +80,7 @@ Window window_layer(ObWindow *self)
     case Window_Client:
         return ((ObClient*)self)->layer;
     case Window_Internal:
+    case Window_Prompt:
         return OB_STACKING_LAYER_INTERNAL;
     }
     g_assert_not_reached();
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