#include "window.h"
-#include "menu.h"
+#include "menuframe.h"
#include "config.h"
#include "dock.h"
#include "client.h"
{
switch (self->type) {
case Window_Menu:
- return ((Menu*)self)->frame;
+ return ((ObMenuFrame*)self)->window;
case Window_Dock:
return ((ObDock*)self)->frame;
case Window_DockApp: