guint screen_find_desktop(guint from, ObDirection dir,
gboolean wrap, gboolean linear);
-/*! Show the desktop popup/notification */
-void screen_show_desktop_popup(guint d);
+/*! Show the desktop popup/notification
+ @permanent If TRUE, the popup will stay on the screen until you call
+ screen_hide_desktop_popup(). Otherwise it will hide after a
+ delay.
+ */
+void screen_show_desktop_popup(guint d, gboolean permanent);
/*! Hide it */
void screen_hide_desktop_popup(void);
Rect *screen_physical_area_active(void);
-/*! Returns the primary monitor, as specified by the config */
-guint screen_monitor_primary(void);
+/*! Returns the primary monitor, as specified by the config.
+ @fixed If TRUE, then this will always return a fixed monitor, otherwise
+ it may change based on where focus is, or other heuristics.
+ */
+guint screen_monitor_primary(gboolean fixed);
-Rect *screen_physical_area_primary(void);
+/*! Returns physical area for the primary monitor, as specified by the config.
+ @fixed If TRUE, then this will always use a fixed monitor as primary,
+ otherwise it may change based on where focus is, or other heuristics.
+ See screen_monitor_primary().
+*/
+Rect *screen_physical_area_primary(gboolean fixed);
/* doesn't include struts which the search area is already outside of when
'search' is not NULL */
*/
guint screen_find_monitor(Rect *search);
+/*! Finds the monitor which contains the point @x, @y */
+guint screen_find_monitor_point(guint x, guint y);
+
/*! Sets the root cursor. This function decides which cursor to use, but you
gotta call it to let it know it should change. */
void screen_set_root_cursor(void);