]> Dogcows Code - chaz/openbox/blobdiff - openbox/resist.c
update copyright step 2
[chaz/openbox] / openbox / resist.c
index f45972ee24e34fd71ced3a97eaabc2a5492d354c..bda7760136508530e7eb75ab0d195a119795ce67 100644 (file)
@@ -1,3 +1,22 @@
+/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
+
+   resist.c for the Openbox window manager
+   Copyright (c) 2006        Mikael Magnusson
+   Copyright (c) 2003        Ben Jansens
+
+   This program is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 2 of the License, or
+   (at your option) any later version.
+
+   This program is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+
+   See the COPYING file for a copy of the GNU General Public License.
+*/
+
 #include "client.h"
 #include "frame.h"
 #include "stacking.h"
 
 #include <glib.h>
 
-void resist_move(ObClient *c, gint *x, gint *y)
+void resist_move_windows(ObClient *c, gint *x, gint *y)
 {
     GList *it;
-    Rect *area;
-    guint i;
     gint l, t, r, b; /* requested edges */
-    gint al, at, ar, ab; /* screen area edges */
     gint cl, ct, cr, cb; /* current edges */
     gint w, h; /* current size */
     ObClient *snapx = NULL, *snapy = NULL;
@@ -26,27 +42,31 @@ void resist_move(ObClient *c, gint *x, gint *y)
     r = l + w - 1;
     b = t + h - 1;
 
-    cl = c->frame->area.x;
-    ct = c->frame->area.y;
-    cr = cl + c->frame->area.width - 1;
-    cb = ct + c->frame->area.height - 1;
+    cl = RECT_LEFT(c->frame->area);
+    ct = RECT_TOP(c->frame->area);
+    cr = RECT_RIGHT(c->frame->area);
+    cb = RECT_BOTTOM(c->frame->area);
     
-    /* snap to other clients */
     if (config_resist_win)
-        for (it = stacking_list; it != NULL; it = it->next) {
+        for (it = stacking_list; it; it = g_list_next(it)) {
             ObClient *target;
-            int tl, tt, tr, tb; /* 1 past the target's edges on each side */
+            gint tl, tt, tr, tb; /* 1 past the target's edges on each side */
 
             if (!WINDOW_IS_CLIENT(it->data))
                 continue;
             target = it->data;
+
             /* don't snap to self or non-visibles */
             if (!target->frame->visible || target == c) continue; 
 
-            tl = target->frame->area.x - 1;
-            tt = target->frame->area.y - 1;
-            tr = tl + target->frame->area.width + 1;
-            tb = tt + target->frame->area.height + 1;
+            /* don't snap to windows in layers beneath */
+            if(target->layer < c->layer && !config_resist_layers_below)
+                continue;
+
+            tl = RECT_LEFT(target->frame->area) - 1;
+            tt = RECT_TOP(target->frame->area) - 1;
+            tr = RECT_RIGHT(target->frame->area) + 1;
+            tb = RECT_BOTTOM(target->frame->area) + 1;
 
             /* snapx and snapy ensure that the window snaps to the top-most
                window edge available, without going all the way from
@@ -91,63 +111,89 @@ void resist_move(ObClient *c, gint *x, gint *y)
 
             if (snapx && snapy) break;
         }
+}
 
-    /* get the screen boundaries */
+void resist_move_monitors(ObClient *c, gint *x, gint *y)
+{
+    Rect *area, *parea;
+    guint i;
+    gint l, t, r, b; /* requested edges */
+    gint al, at, ar, ab; /* screen area edges */
+    gint pl, pt, pr, pb; /* physical screen area edges */
+    gint cl, ct, cr, cb; /* current edges */
+    gint w, h; /* current size */
+
+    w = c->frame->area.width;
+    h = c->frame->area.height;
+
+    l = *x;
+    t = *y;
+    r = l + w - 1;
+    b = t + h - 1;
+
+    cl = RECT_LEFT(c->frame->area);
+    ct = RECT_TOP(c->frame->area);
+    cr = RECT_RIGHT(c->frame->area);
+    cb = RECT_BOTTOM(c->frame->area);
+    
     if (config_resist_edge) {
         for (i = 0; i < screen_num_monitors; ++i) {
             area = screen_area_monitor(c->desktop, i);
+            parea = screen_physical_area_monitor(i);
 
-            if (!RECT_INTERSECTS_RECT(*area, c->frame->area))
+            if (!RECT_INTERSECTS_RECT(*parea, c->frame->area))
                 continue;
 
-            al = area->x;
-            at = area->y;
-            ar = al + area->width - 1;
-            ab = at + area->height - 1;
+            al = RECT_LEFT(*area);
+            at = RECT_TOP(*area);
+            ar = RECT_RIGHT(*area);
+            ab = RECT_BOTTOM(*area);
+            pl = RECT_LEFT(*parea);
+            pt = RECT_TOP(*parea);
+            pr = RECT_RIGHT(*parea);
+            pb = RECT_BOTTOM(*parea);
 
-            /* snap to screen edges */
             if (cl >= al && l < al && l >= al - config_resist_edge)
                 *x = al;
             else if (cr <= ar && r > ar && r <= ar + config_resist_edge)
                 *x = ar - w + 1;
+            else if (cl >= pl && l < pl && l >= pl - config_resist_edge)
+                *x = pl;
+            else if (cr <= pr && r > pr && r <= pr + config_resist_edge)
+                *x = pr - w + 1;
+
             if (ct >= at && t < at && t >= at - config_resist_edge)
                 *y = at;
             else if (cb <= ab && b > ab && b < ab + config_resist_edge)
                 *y = ab - h + 1;
+            else if (ct >= pt && t < pt && t >= pt - config_resist_edge)
+                *y = pt;
+            else if (cb <= pb && b > pb && b < pb + config_resist_edge)
+                *y = pb - h + 1;
         }
     }
 }
 
-void resist_size(ObClient *c, gint *w, gint *h, ObCorner corn)
+void resist_size_windows(ObClient *c, gint *w, gint *h, ObCorner corn)
 {
     GList *it;
     ObClient *target; /* target */
     gint l, t, r, b; /* my left, top, right and bottom sides */
     gint dlt, drb; /* my destination left/top and right/bottom sides */
     gint tl, tt, tr, tb; /* target's left, top, right and bottom bottom sides*/
-    Rect *area;
-    gint al, at, ar, ab; /* screen boundaries */
+    gint incw, inch;
     ObClient *snapx = NULL, *snapy = NULL;
 
-    /* don't snap windows with size increments */
-    if (c->size_inc.width > 1 || c->size_inc.height > 1)
-        return;
-
-    l = c->frame->area.x;
-    r = l + c->frame->area.width - 1;
-    t = c->frame->area.y;
-    b = t + c->frame->area.height - 1;
+    incw = c->size_inc.width;
+    inch = c->size_inc.height;
 
-    /* get the screen boundaries */
-    area = screen_area(c->desktop);
-    al = area->x;
-    at = area->y;
-    ar = al + area->width - 1;
-    ab = at + area->height - 1;
+    l = RECT_LEFT(c->frame->area);
+    r = RECT_RIGHT(c->frame->area);
+    t = RECT_TOP(c->frame->area);
+    b = RECT_BOTTOM(c->frame->area);
 
-    /* snap to other windows */
     if (config_resist_win) {
-        for (it = stacking_list; it != NULL; it = it->next) {
+        for (it = stacking_list; it; it = g_list_next(it)) {
             if (!WINDOW_IS_CLIENT(it->data))
                 continue;
             target = it->data;
@@ -155,10 +201,14 @@ void resist_size(ObClient *c, gint *w, gint *h, ObCorner corn)
             /* don't snap to invisibles or ourself */
             if (!target->frame->visible || target == c) continue;
 
-            tl = target->frame->area.x;
-            tr = target->frame->area.x + target->frame->area.width - 1;
-            tt = target->frame->area.y;
-            tb = target->frame->area.y + target->frame->area.height - 1;
+            /* don't snap to windows in layers beneath */
+            if(target->layer < c->layer && !config_resist_layers_below)
+                continue;
+
+            tl = RECT_LEFT(target->frame->area);
+            tr = RECT_RIGHT(target->frame->area);
+            tt = RECT_TOP(target->frame->area);
+            tb = RECT_BOTTOM(target->frame->area);
 
             if (snapx == NULL) {
                 /* horizontal snapping */
@@ -212,44 +262,87 @@ void resist_size(ObClient *c, gint *w, gint *h, ObCorner corn)
             if (snapx && snapy) break;
         }
     }
+}
+
+void resist_size_monitors(ObClient *c, gint *w, gint *h, ObCorner corn)
+{
+    gint l, t, r, b; /* my left, top, right and bottom sides */
+    gint dlt, drb; /* my destination left/top and right/bottom sides */
+    Rect *area, *parea;
+    gint al, at, ar, ab; /* screen boundaries */ 
+    gint pl, pt, pr, pb; /* physical screen boundaries */
+    gint incw, inch;
+    guint i;
 
-    /* snap to screen edges */
+    l = RECT_LEFT(c->frame->area);
+    r = RECT_RIGHT(c->frame->area);
+    t = RECT_TOP(c->frame->area);
+    b = RECT_BOTTOM(c->frame->area);
 
-    if (config_resist_edge) {
-        /* horizontal snapping */
-        switch (corn) {
-        case OB_CORNER_TOPLEFT:
-        case OB_CORNER_BOTTOMLEFT:
-            dlt = l;
-            drb = r + *w - c->frame->area.width;
-            if (r <= ar && drb > ar && drb <= ar + config_resist_edge)
-                *w = ar - l + 1;
-            break;
-        case OB_CORNER_TOPRIGHT:
-        case OB_CORNER_BOTTOMRIGHT:
-            dlt = l - *w + c->frame->area.width;
-            drb = r;
-            if (l >= al && dlt < al && dlt >= al - config_resist_edge)
-                *w = r - al + 1;
-            break;
-        }
+    incw = c->size_inc.width;
+    inch = c->size_inc.height;
+
+    for (i = 0; i < screen_num_monitors; ++i) {
+        area = screen_area_monitor(c->desktop, i);
+        parea = screen_physical_area_monitor(i);
 
-        /* vertical snapping */
-        switch (corn) {
-        case OB_CORNER_TOPLEFT:
-        case OB_CORNER_TOPRIGHT:
-            dlt = t;
-            drb = b + *h - c->frame->area.height;
-            if (b <= ab && drb > ab && drb <= ab + config_resist_edge)
-                *h = ab - t + 1;
-            break;
-        case OB_CORNER_BOTTOMLEFT:
-        case OB_CORNER_BOTTOMRIGHT:
-            dlt = t - *h + c->frame->area.height;
-            drb = b;
-            if (t >= at && dlt < at && dlt >= at - config_resist_edge)
-                *h = b - at + 1;
-            break;
+        if (!RECT_INTERSECTS_RECT(*parea, c->frame->area))
+            continue;
+
+        /* get the screen boundaries */
+        al = RECT_LEFT(*area);
+        at = RECT_TOP(*area);
+        ar = RECT_RIGHT(*area);
+        ab = RECT_BOTTOM(*area);
+        pl = RECT_LEFT(*parea);
+        pt = RECT_TOP(*parea);
+        pr = RECT_RIGHT(*parea);
+        pb = RECT_BOTTOM(*parea);
+
+        if (config_resist_edge) {
+            /* horizontal snapping */
+            switch (corn) {
+            case OB_CORNER_TOPLEFT:
+            case OB_CORNER_BOTTOMLEFT:
+                dlt = l;
+                drb = r + *w - c->frame->area.width;
+                if (r <= ar && drb > ar && drb <= ar + config_resist_edge)
+                    *w = ar - l + 1;
+                else if (r <= pr && drb > pr && drb <= pr + config_resist_edge)
+                    *w = pr - l + 1;
+                break;
+            case OB_CORNER_TOPRIGHT:
+            case OB_CORNER_BOTTOMRIGHT:
+                dlt = l - *w + c->frame->area.width;
+                drb = r;
+                if (l >= al && dlt < al && dlt >= al - config_resist_edge)
+                    *w = r - al + 1;
+                else if (l >= pl && dlt < pl && dlt >= pl - config_resist_edge)
+                    *w = r - pl + 1;
+                break;
+            }
+
+            /* vertical snapping */
+            switch (corn) {
+            case OB_CORNER_TOPLEFT:
+            case OB_CORNER_TOPRIGHT:
+                dlt = t;
+                drb = b + *h - c->frame->area.height;
+                if (b <= ab && drb > ab && drb <= ab + config_resist_edge)
+                    *h = ab - t + 1;
+                else if (b <= pb && drb > pb && drb <= pb + config_resist_edge)
+                    *h = pb - t + 1;
+                break;
+            case OB_CORNER_BOTTOMLEFT:
+            case OB_CORNER_BOTTOMRIGHT:
+                dlt = t - *h + c->frame->area.height;
+                drb = b;
+                if (t >= at && dlt < at && dlt >= at - config_resist_edge)
+                    *h = b - at + 1;
+                else if (t >= pt && dlt < pt && dlt >= pt - config_resist_edge)
+                    *h = b - pt + 1;
+                break;
+            }
         }
     }
 }
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