if (!resist) return;
- frame_client_gravity(c->frame, x, y, c->area.width, c->area.height);
+ frame_client_gravity(c->frame, x, y);
w = c->frame->area.width;
h = c->frame->area.height;
if (!WINDOW_IS_CLIENT(it->data))
continue;
- /* only snap in the same layer */
- if (window_layer(it->data) != c->layer)
- continue;
target = it->data;
/* don't snap to self or non-visibles */
if (!target->frame->visible || target == c) continue;
+ /* don't snap to windows set to below and skip_taskbar (desklets) */
+ if (target->below && !c->below && target->skip_taskbar) continue;
tl = RECT_LEFT(target->frame->area) - 1;
tt = RECT_TOP(target->frame->area) - 1;
if (snapx && snapy) break;
}
- frame_frame_gravity(c->frame, x, y, c->area.width, c->area.height);
+ frame_frame_gravity(c->frame, x, y);
}
void resist_move_monitors(ObClient *c, gint resist, gint *x, gint *y)
gint pl, pt, pr, pb; /* physical screen area edges */
gint cl, ct, cr, cb; /* current edges */
gint w, h; /* current size */
+ Rect desired_area;
if (!resist) return;
- frame_client_gravity(c->frame, x, y, c->area.width, c->area.height);
+ frame_client_gravity(c->frame, x, y);
w = c->frame->area.width;
h = c->frame->area.height;
ct = RECT_TOP(c->frame->area);
cr = RECT_RIGHT(c->frame->area);
cb = RECT_BOTTOM(c->frame->area);
+
+ RECT_SET(desired_area, *x, *y, c->area.width, c->area.height);
for (i = 0; i < screen_num_monitors; ++i) {
- area = screen_area_monitor(c->desktop, i);
parea = screen_physical_area_monitor(i);
- if (!RECT_INTERSECTS_RECT(*parea, c->frame->area))
+ if (!RECT_INTERSECTS_RECT(*parea, c->frame->area)) {
+ g_free(parea);
continue;
+ }
+
+ area = screen_area(c->desktop, SCREEN_AREA_ALL_MONITORS,
+ &desired_area);
al = RECT_LEFT(*area);
at = RECT_TOP(*area);
*y = pt;
else if (cb <= pb && b > pb && b < pb + resist)
*y = pb - h + 1;
+
+ g_free(area);
+ g_free(parea);
}
- frame_frame_gravity(c->frame, x, y, c->area.width, c->area.height);
+ frame_frame_gravity(c->frame, x, y);
}
void resist_size_windows(ObClient *c, gint resist, gint *w, gint *h,
for (it = stacking_list; it; it = g_list_next(it)) {
if (!WINDOW_IS_CLIENT(it->data))
continue;
- /* only snap in the same layer */
- if (window_layer(it->data) != c->layer)
- continue;
target = it->data;
/* don't snap to invisibles or ourself */
if (!target->frame->visible || target == c) continue;
+ /* don't snap to windows set to below and skip_taskbar (desklets) */
+ if (target->below && !c->below && target->skip_taskbar) continue;
tl = RECT_LEFT(target->frame->area);
tr = RECT_RIGHT(target->frame->area);
gint pl, pt, pr, pb; /* physical screen boundaries */
gint incw, inch;
guint i;
+ Rect desired_area;
if (!resist) return;
incw = c->size_inc.width;
inch = c->size_inc.height;
+ RECT_SET(desired_area, c->area.x, c->area.y, *w, *h);
+
for (i = 0; i < screen_num_monitors; ++i) {
- area = screen_area_monitor(c->desktop, i);
parea = screen_physical_area_monitor(i);
- if (!RECT_INTERSECTS_RECT(*parea, c->frame->area))
+ if (!RECT_INTERSECTS_RECT(*parea, c->frame->area)) {
+ g_free(parea);
continue;
+ }
+
+ area = screen_area(c->desktop, SCREEN_AREA_ALL_MONITORS,
+ &desired_area);
/* get the screen boundaries */
al = RECT_LEFT(*area);
*h = b - pt + 1;
break;
}
+
+ g_free(area);
+ g_free(parea);
}
}