screen_pointer_pos(&px, &py);
for (i = 0; i < screen_num_monitors; i++) {
- Rect *monitor = screen_physical_area_monitor(i);
+ const Rect *monitor = screen_physical_area_monitor(i);
gboolean contain = RECT_CONTAINS(*monitor, px, py);
- g_free(monitor);
if (contain) {
add_choice(choice, i);
ob_debug("placement adding choice %d for mouse pointer", i);
settings->position.x.pos;
else
*x = screen->x + settings->position.x.pos;
+ if (settings->position.x.denom)
+ *x = (*x * screen->width) / settings->position.x.denom;
if (settings->position.y.center)
*y = screen->y + screen->height / 2 - client->area.height / 2;
settings->position.y.pos;
else
*y = screen->y + settings->position.y.pos;
+ if (settings->position.y.denom)
+ *y = (*y * screen->height) / settings->position.y.denom;
g_slice_free(Rect, screen);
return TRUE;