attrib.save_under = True;
opaque_window.win = XCreateWindow(ob_display, ob_root, 0, 0, 1, 1, 0,
- render_depth, InputOutput, render_visual,
+ RrDepth(ob_rr_inst), InputOutput,
+ RrVisual(ob_rr_inst),
CWSaveUnder, &attrib);
- stacking_add(&opaque_window);
+ stacking_add(INTERNAL_AS_WINDOW(&opaque_window));
stacking_raise(INTERNAL_AS_WINDOW(&opaque_window));
/* a GC to invert stuff */