friendly. you essentially start the resize in the middle of the
increment instead of at 0, so you have to move half an increment
either way instead of a full increment one and 1 px the other. */
- start_x = x - c->size_inc.width / 2;
- start_y = y - c->size_inc.height / 2;
+ start_x = x - (mv ? 0 : c->size_inc.width / 2);
+ start_y = y - (mv ? 0 : c->size_inc.height / 2);
corner = cnr;
button = b;
key_resize_edge = -1;