/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
mouse.c for the Openbox window manager
- Copyright (c) 2003 Ben Jansens
+ Copyright (c) 2006 Mikael Magnusson
+ Copyright (c) 2003-2007 Dana Jansens
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include "frame.h"
#include "translate.h"
#include "mouse.h"
+#include "gettext.h"
+
#include <glib.h>
typedef struct {
void mouse_grab_for_client(ObClient *client, gboolean grab)
{
- int i;
+ gint i;
GSList *it;
for (i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i)
- for (it = bound_contexts[i]; it != NULL; it = g_slist_next(it)) {
+ for (it = bound_contexts[i]; it; it = g_slist_next(it)) {
/* grab/ungrab the button */
ObMouseBinding *b = it->data;
Window win;
- int mode;
- unsigned int mask;
+ gint mode;
+ guint mask;
if (FRAME_CONTEXT(i, client)) {
win = client->frame->window;
{
GList *it;
- for (it = client_list; it != NULL; it = it->next)
- mouse_grab_for_client(it->data, grab);
+ for (it = client_list; it; it = g_list_next(it))
+ mouse_grab_for_client(it->data, grab);
}
void mouse_unbind_all()
{
- int i;
+ gint i;
GSList *it;
for(i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i) {
- for (it = bound_contexts[i]; it != NULL; it = it->next) {
+ for (it = bound_contexts[i]; it; it = g_slist_next(it)) {
ObMouseBinding *b = it->data;
- int j;
+ gint j;
for (j = 0; j < OB_NUM_MOUSE_ACTIONS; ++j) {
GSList *it;
- for (it = b->actions[j]; it; it = it->next)
- action_free(it->data);
+ for (it = b->actions[j]; it; it = g_slist_next(it))
+ action_unref(it->data);
g_slist_free(b->actions[j]);
}
g_free(b);
static gboolean fire_binding(ObMouseAction a, ObFrameContext context,
ObClient *c, guint state,
- guint button, int x, int y)
+ guint button, gint x, gint y, Time time)
{
GSList *it;
ObMouseBinding *b;
- for (it = bound_contexts[context]; it != NULL; it = it->next) {
+ for (it = bound_contexts[context]; it; it = g_slist_next(it)) {
b = it->data;
if (b->state == state && b->button == button)
break;
/* if not bound, then nothing to do! */
if (it == NULL) return FALSE;
- action_run_mouse(b->actions[a], c, context, state, button, x, y);
+ action_run_mouse(b->actions[a], c, context, state, button, x, y, time);
return TRUE;
}
static Time ltime;
static guint button = 0, state = 0, lbutton = 0;
static Window lwindow = None;
- static int px, py;
+ static gint px, py;
ObFrameContext context;
gboolean click = FALSE;
fire_binding(OB_MOUSE_ACTION_PRESS, context,
client, e->xbutton.state,
e->xbutton.button,
- e->xbutton.x_root, e->xbutton.y_root);
+ e->xbutton.x_root, e->xbutton.y_root,
+ e->xbutton.time);
if (CLIENT_CONTEXT(context, client)) {
/* Replay the event, so it goes to the client*/
- XAllowEvents(ob_display, ReplayPointer, event_lasttime);
+ XAllowEvents(ob_display, ReplayPointer, event_curtime);
/* Fall through to the release case! */
} else
break;
if (e->xbutton.button == button) {
/* clicks are only valid if its released over the window */
- int junk1, junk2;
+ gint junk1, junk2;
Window wjunk;
guint ujunk, b, w, h;
/* this can cause errors to occur when the window closes */
fire_binding(OB_MOUSE_ACTION_RELEASE, context,
client, e->xbutton.state,
e->xbutton.button,
- e->xbutton.x_root, e->xbutton.y_root);
+ e->xbutton.x_root, e->xbutton.y_root,
+ e->xbutton.time);
if (click)
fire_binding(OB_MOUSE_ACTION_CLICK, context,
client, e->xbutton.state,
e->xbutton.button,
e->xbutton.x_root,
- e->xbutton.y_root);
+ e->xbutton.y_root,
+ e->xbutton.time);
if (dclick)
fire_binding(OB_MOUSE_ACTION_DOUBLE_CLICK, context,
client, e->xbutton.state,
e->xbutton.button,
e->xbutton.x_root,
- e->xbutton.y_root);
+ e->xbutton.y_root,
+ e->xbutton.time);
break;
case MotionNotify:
break;
fire_binding(OB_MOUSE_ACTION_MOTION, context,
- client, state, button, px, py);
+ client, state, button, px, py, e->xmotion.time);
button = 0;
state = 0;
}
GSList *it;
if (!translate_button(buttonstr, &state, &button)) {
- g_warning("invalid button '%s'", buttonstr);
+ g_message(_("Invalid button '%s' in mouse binding"), buttonstr);
return FALSE;
}
context = frame_context_from_string(contextstr);
if (!context) {
- g_warning("invalid context '%s'", contextstr);
+ g_message(_("Invalid context '%s' in mouse binding"), contextstr);
return FALSE;
}
- for (it = bound_contexts[context]; it != NULL; it = it->next){
- b = it->data;
- if (b->state == state && b->button == button) {
+ for (it = bound_contexts[context]; it; it = g_slist_next(it)) {
+ b = it->data;
+ if (b->state == state && b->button == button) {
b->actions[mact] = g_slist_append(b->actions[mact], action);
return TRUE;
- }
+ }
}
/* when there are no modifiers in the binding, then the action cannot