-#include "kernel/openbox.h"
-#include "kernel/dispatch.h"
-#include "kernel/action.h"
-#include "kernel/event.h"
-#include "kernel/client.h"
-#include "kernel/prop.h"
-#include "kernel/grab.h"
-#include "kernel/frame.h"
-#include "parser/parse.h"
+#include "openbox.h"
+#include "config.h"
+#include "action.h"
+#include "event.h"
+#include "client.h"
+#include "prop.h"
+#include "grab.h"
+#include "frame.h"
#include "translate.h"
#include "mouse.h"
+#include "keyboard.h"
#include <glib.h>
-static int threshold;
-static int dclicktime;
-/*
-
-<context name="Titlebar">
- <mousebind button="Left" action="Press">
- <action name="Raise"></action>
- </mousebind>
-</context>
-
-*/
-
-static void parse_xml(xmlDocPtr doc, xmlNodePtr node, void *d)
-{
- xmlNodePtr n, nbut, nact;
- char *buttonstr;
- char *contextstr;
- MouseAction mact;
- Action *action;
-
- node = node->xmlChildrenNode;
-
- if ((n = parse_find_node("dragThreshold", node)))
- threshold = parse_int(doc, n);
- if ((n = parse_find_node("doubleClickTime", node)))
- dclicktime = parse_int(doc, n);
-
- n = parse_find_node("context", node);
- while (n) {
- if (!parse_attr_string("name", n, &contextstr))
- goto next_n;
- nbut = parse_find_node("mousebind", n->xmlChildrenNode);
- while (nbut) {
- if (!parse_attr_string("button", nbut, &buttonstr))
- goto next_nbut;
- if (parse_attr_contains("press", nbut, "action"))
- mact = MouseAction_Press;
- else if (parse_attr_contains("release", nbut, "action"))
- mact = MouseAction_Release;
- else if (parse_attr_contains("click", nbut, "action"))
- mact = MouseAction_Click;
- else if (parse_attr_contains("doubleclick", nbut,"action"))
- mact = MouseAction_DClick;
- else if (parse_attr_contains("drag", nbut, "action"))
- mact = MouseAction_Motion;
- else
- goto next_nbut;
- nact = parse_find_node("action", nbut->xmlChildrenNode);
- while (nact) {
- if ((action = action_parse(doc, nact))) {
- /* validate that its okay for a mouse binding*/
- if (mact == MouseAction_Motion) {
- if (action->func != action_moveresize ||
- action->data.moveresize.corner ==
- prop_atoms.net_wm_moveresize_move_keyboard ||
- action->data.moveresize.corner ==
- prop_atoms.net_wm_moveresize_size_keyboard) {
- action_free(action);
- action = NULL;
- }
- } else {
- if (action->func == action_moveresize &&
- action->data.moveresize.corner !=
- prop_atoms.net_wm_moveresize_move_keyboard &&
- action->data.moveresize.corner !=
- prop_atoms.net_wm_moveresize_size_keyboard) {
- action_free(action);
- action = NULL;
- }
- }
- if (action)
- mbind(buttonstr, contextstr, mact, action);
- }
- nact = parse_find_node("action", nact->next);
- }
- g_free(buttonstr);
- next_nbut:
- nbut = parse_find_node("mousebind", nbut->next);
- }
- g_free(contextstr);
- next_n:
- n = parse_find_node("context", n->next);
- }
-}
-
-void plugin_setup_config()
-{
- threshold = 3;
- dclicktime = 200;
- parse_register("mouse", parse_xml, NULL);
-}
+typedef struct {
+ guint state;
+ guint button;
+ GSList *actions[NUM_MOUSEACTION]; /* lists of Action pointers */
+} ObMouseBinding;
/* Array of GSList*s of PointerBinding*s. */
static GSList *bound_contexts[OB_FRAME_NUM_CONTEXTS];
-static void grab_for_client(ObClient *client, gboolean grab)
+void mouse_grab_for_client(ObClient *client, gboolean grab)
{
int i;
GSList *it;
for (i = 0; i < OB_FRAME_NUM_CONTEXTS; ++i)
for (it = bound_contexts[i]; it != NULL; it = it->next) {
/* grab/ungrab the button */
- MouseBinding *b = it->data;
+ ObMouseBinding *b = it->data;
Window win;
int mode;
unsigned int mask;
GList *it;
for (it = client_list; it != NULL; it = it->next)
- grab_for_client(it->data, grab);
+ mouse_grab_for_client(it->data, grab);
}
static void clearall()
for (it = bound_contexts[i]; it != NULL; it = it->next) {
int j;
- MouseBinding *b = it->data;
+ ObMouseBinding *b = it->data;
for (j = 0; j < NUM_MOUSEACTION; ++j) {
GSList *it;
for (it = b->actions[j]; it; it = it->next) {
}
}
-static void fire_button(MouseAction a, ObFrameContext context,
+static void fire_button(ObMouseAction a, ObFrameContext context,
ObClient *c, guint state,
guint button, int x, int y)
{
GSList *it;
- MouseBinding *b;
+ ObMouseBinding *b;
+
+ g_message("%d %d %d", context, state, button);
for (it = bound_contexts[context]; it != NULL; it = it->next) {
b = it->data;
if (it == NULL) return;
for (it = b->actions[a]; it; it = it->next) {
- Action *act = it->data;
+ ObAction *act = it->data;
if (act->func != NULL) {
act->data.any.c = c;
act->data.showmenu.y = y;
}
+ if (act->func == action_desktop_dir)
+ {
+ act->data.desktopdir.final = FALSE;
+ act->data.desktopdir.cancel = FALSE;
+ }
+ if (act->func == action_send_to_desktop_dir)
+ {
+ act->data.sendtodir.final = FALSE;
+ act->data.sendtodir.cancel = FALSE;
+ }
+
+ if ((act->func == action_desktop_dir ||
+ act->func == action_send_to_desktop_dir)) {
+ keyboard_interactive_grab(state, c, context, act);
+ }
+
+ g_message("acting");
+
act->func(&act->data);
}
}
}
-static void fire_motion(MouseAction a, ObFrameContext context, ObClient *c,
+static void fire_motion(ObMouseAction a, ObFrameContext context, ObClient *c,
guint state, guint button, int x_root, int y_root,
guint32 corner)
{
GSList *it;
- MouseBinding *b;
+ ObMouseBinding *b;
for (it = bound_contexts[context]; it != NULL; it = it->next) {
b = it->data;
if (it == NULL) return;
for (it = b->actions[a]; it; it = it->next) {
- Action *act = it->data;
+ ObAction *act = it->data;
if (act->func != NULL) {
act->data.any.c = c;
}
}
-static void event(ObEvent *e, void *foo)
+void mouse_event(ObClient *client, ObFrameContext context, XEvent *e)
{
static Time ltime;
static guint button = 0, state = 0, lbutton = 0;
+
static Window lwindow = None;
static int px, py;
gboolean click = FALSE;
gboolean dclick = FALSE;
- ObFrameContext context;
switch (e->type) {
- case Event_Client_Mapped:
- grab_for_client(e->data.c.client, TRUE);
- break;
-
- case Event_Client_Destroy:
- grab_for_client(e->data.c.client, FALSE);
- break;
-
- case Event_X_ButtonPress:
- context = frame_context(e->data.x.client,
- e->data.x.e->xbutton.window);
-
- px = e->data.x.e->xbutton.x_root;
- py = e->data.x.e->xbutton.y_root;
- button = e->data.x.e->xbutton.button;
- state = e->data.x.e->xbutton.state;
+ case ButtonPress:
+ px = e->xbutton.x_root;
+ py = e->xbutton.y_root;
+ button = e->xbutton.button;
+ state = e->xbutton.state;
fire_button(MouseAction_Press, context,
- e->data.x.client, e->data.x.e->xbutton.state,
- e->data.x.e->xbutton.button,
- e->data.x.e->xbutton.x_root, e->data.x.e->xbutton.y_root);
+ client, e->xbutton.state,
+ e->xbutton.button,
+ e->xbutton.x_root, e->xbutton.y_root);
if (context == OB_FRAME_CONTEXT_CLIENT) {
/* Replay the event, so it goes to the client*/
} else
break;
- case Event_X_ButtonRelease:
- context = frame_context(e->data.x.client,
- e->data.x.e->xbutton.window);
- if (e->data.x.e->xbutton.button == button) {
+ case ButtonRelease:
+ if (e->xbutton.button == button) {
/* clicks are only valid if its released over the window */
int junk1, junk2;
Window wjunk;
guint ujunk, b, w, h;
- XGetGeometry(ob_display, e->data.x.e->xbutton.window,
+ XGetGeometry(ob_display, e->xbutton.window,
&wjunk, &junk1, &junk2, &w, &h, &b, &ujunk);
- if (e->data.x.e->xbutton.x >= (signed)-b &&
- e->data.x.e->xbutton.y >= (signed)-b &&
- e->data.x.e->xbutton.x < (signed)(w+b) &&
- e->data.x.e->xbutton.y < (signed)(h+b)) {
+ if (e->xbutton.x >= (signed)-b &&
+ e->xbutton.y >= (signed)-b &&
+ e->xbutton.x < (signed)(w+b) &&
+ e->xbutton.y < (signed)(h+b)) {
click = TRUE;
/* double clicks happen if there were 2 in a row! */
if (lbutton == button &&
- lwindow == e->data.x.e->xbutton.window &&
- e->data.x.e->xbutton.time - dclicktime <= ltime) {
+ lwindow == e->xbutton.window &&
+ e->xbutton.time - config_mouse_dclicktime <=
+ ltime) {
dclick = TRUE;
lbutton = 0;
} else {
lbutton = button;
- lwindow = e->data.x.e->xbutton.window;
+ lwindow = e->xbutton.window;
}
} else {
lbutton = 0;
button = 0;
state = 0;
- ltime = e->data.x.e->xbutton.time;
+ ltime = e->xbutton.time;
}
fire_button(MouseAction_Release, context,
- e->data.x.client, e->data.x.e->xbutton.state,
- e->data.x.e->xbutton.button,
- e->data.x.e->xbutton.x_root, e->data.x.e->xbutton.y_root);
+ client, e->xbutton.state,
+ e->xbutton.button,
+ e->xbutton.x_root, e->xbutton.y_root);
if (click)
fire_button(MouseAction_Click, context,
- e->data.x.client, e->data.x.e->xbutton.state,
- e->data.x.e->xbutton.button,
- e->data.x.e->xbutton.x_root,
- e->data.x.e->xbutton.y_root);
+ client, e->xbutton.state,
+ e->xbutton.button,
+ e->xbutton.x_root,
+ e->xbutton.y_root);
if (dclick)
fire_button(MouseAction_DClick, context,
- e->data.x.client, e->data.x.e->xbutton.state,
- e->data.x.e->xbutton.button,
- e->data.x.e->xbutton.x_root,
- e->data.x.e->xbutton.y_root);
+ client, e->xbutton.state,
+ e->xbutton.button,
+ e->xbutton.x_root,
+ e->xbutton.y_root);
break;
- case Event_X_MotionNotify:
+ case MotionNotify:
if (button) {
- if (ABS(e->data.x.e->xmotion.x_root - px) >= threshold ||
- ABS(e->data.x.e->xmotion.y_root - py) >= threshold) {
+ if (ABS(e->xmotion.x_root - px) >=
+ config_mouse_threshold ||
+ ABS(e->xmotion.y_root - py) >=
+ config_mouse_threshold) {
guint32 corner;
- context = frame_context(e->data.x.client,
- e->data.x.e->xmotion.window);
-
/* You can't drag on buttons */
if (context == OB_FRAME_CONTEXT_MAXIMIZE ||
context == OB_FRAME_CONTEXT_ALLDESKTOPS ||
context == OB_FRAME_CONTEXT_CLOSE)
break;
- if (!e->data.x.client)
+ if (!client)
corner = prop_atoms.net_wm_moveresize_size_bottomright;
else
corner =
- pick_corner(e->data.x.e->xmotion.x_root,
- e->data.x.e->xmotion.y_root,
- e->data.x.client->frame->area.x,
- e->data.x.client->frame->area.y,
+ pick_corner(e->xmotion.x_root,
+ e->xmotion.y_root,
+ client->frame->area.x,
+ client->frame->area.y,
/* use the client size because the frame
can be differently sized (shaded
windows) and we want this based on the
clients size */
- e->data.x.client->area.width +
- e->data.x.client->frame->size.left +
- e->data.x.client->frame->size.right,
- e->data.x.client->area.height +
- e->data.x.client->frame->size.top +
- e->data.x.client->frame->size.bottom);
+ client->area.width +
+ client->frame->size.left +
+ client->frame->size.right,
+ client->area.height +
+ client->frame->size.top +
+ client->frame->size.bottom);
fire_motion(MouseAction_Motion, context,
- e->data.x.client, state, button, px, py, corner);
+ client, state, button, px, py, corner);
button = 0;
state = 0;
}
}
}
-gboolean mbind(char *buttonstr, char *contextstr, MouseAction mact,
- Action *action)
+gboolean mouse_bind(char *buttonstr, char *contextstr, ObMouseAction mact,
+ ObAction *action)
{
guint state, button;
ObFrameContext context;
- MouseBinding *b;
+ ObMouseBinding *b;
GSList *it;
if (!translate_button(buttonstr, &state, &button)) {
grab_all_clients(FALSE);
/* add the binding */
- b = g_new0(MouseBinding, 1);
+ b = g_new0(ObMouseBinding, 1);
b->state = state;
b->button = button;
b->actions[mact] = g_slist_append(NULL, action);
return TRUE;
}
-void plugin_startup()
+void mouse_startup()
{
- dispatch_register(Event_Client_Mapped | Event_Client_Destroy |
- Event_X_ButtonPress | Event_X_ButtonRelease |
- Event_X_MotionNotify, (EventHandler)event, NULL);
}
-void plugin_shutdown()
+void mouse_shutdown()
{
- dispatch_register(0, (EventHandler)event, NULL);
-
grab_all_clients(FALSE);
clearall();
}