#ifndef __menu_h
#define __menu_h
+#include "action.h"
#include <glib.h>
-typedef struct {
+typedef struct Menu {
char *label;
+ char *name;
GList *entries;
/* GList *tail; */
gboolean shown;
gboolean invalid;
- Menu *parent;
+ struct Menu *parent;
/* waste o' pointers */
void (*show)( /* some bummu */);
typedef enum MenuEntryRenderType {
MenuEntryRenderType_None = 0,
- MenuEntryRenderType_Submenu 1 << 0,
- MenuEntryRenderType_Boolean 1 << 1,
- MenuEntryRenderType_Separator 1 << 2,
+ MenuEntryRenderType_Submenu = 1 << 0,
+ MenuEntryRenderType_Boolean = 1 << 1,
+ MenuEntryRenderType_Separator = 1 << 2,
- MenuEntryRenderType_Other 1 << 7
-} MenuEntryType;
+ MenuEntryRenderType_Other = 1 << 7
+} MenuEntryRenderType;
typedef struct {
MenuEntryRenderType render_type;
gboolean enabled;
gboolean boolean_value;
- gpointer render_data;
+ gpointer render_data; /* where the engine can store anything it likes */
Menu *submenu;
} MenuEntry;
-Menu *menu_new(char *label, Menu *parent);
-MenuEntry *menu_entry_new_full(char *label, Action *action,
- MenuEntryRenderType render_type,
- gpointer render_data, gpointer submenu);
+Menu *menu_new(const char *label, const char *name, Menu *parent);
+void menu_free(const char *name);
+
+MenuEntry *menu_entry_new_full(const char *label, Action *action,
+ const MenuEntryRenderType render_type,
+ gpointer render_data, gpointer submenu);
#define menu_entry_new(label, action) \
menu_entry_new(label, action, MenuEntryRenderType_None, NULL, NULL)
+void menu_entry_free(const MenuEntry *entry);
+
void menu_entry_set_submenu(MenuEntry *entry, Menu *submenu);
void menu_add_entry(Menu *menu, MenuEntry *entry);