#include "config.h"
#include "screen.h"
#include "menuframe.h"
+#include "keyboard.h"
#include "geom.h"
#include "misc.h"
#include "client_menu.h"
ObMenuFrame *frame;
guint i;
- if (!(self = menu_from_name(name))) return;
+ if (!(self = menu_from_name(name))
+ || keyboard_interactively_grabbed()) return;
/* if the requested menu is already the top visible menu, then don't
bother */