#include "menu.h"
#include "openbox.h"
+#include "stacking.h"
+#include "grab.h"
#include "render/theme.h"
-GHashTable *menu_hash = NULL;
+static GHashTable *menu_hash = NULL;
+GHashTable *menu_map = NULL;
+#define FRAME_EVENTMASK (ButtonMotionMask | EnterWindowMask | LeaveWindowMask)
+#define TITLE_EVENTMASK (ButtonPressMask | ButtonMotionMask)
#define ENTRY_EVENTMASK (EnterWindowMask | LeaveWindowMask | \
ButtonPressMask | ButtonReleaseMask)
+void menu_control_show(Menu *self, int x, int y, Client *client);
+
void menu_destroy_hash_key(gpointer data)
{
g_free(data);
}
-void menu_free_entries(Menu *menu)
+void menu_destroy_hash_value(Menu *self)
{
GList *it;
- for (it = menu->entries; it; it = it->next)
- menu_entry_free((MenuEntry *)it->data);
-
- g_list_free(menu->entries);
-}
+ for (it = self->entries; it; it = it->next)
+ menu_entry_free(it->data);
+ g_list_free(self->entries);
-void menu_destroy_hash_value(gpointer data)
-{
- Menu *del_menu = (Menu *)data;
- MenuRenderData *rd = del_menu->render_data;
+ g_free(self->label);
+ g_free(self->name);
- menu_free_entries(del_menu);
+ g_hash_table_remove(menu_map, &self->title);
+ g_hash_table_remove(menu_map, &self->frame);
+ g_hash_table_remove(menu_map, &self->items);
- g_free(del_menu->label);
- g_free(del_menu->name);
+ appearance_free(self->a_title);
+ XDestroyWindow(ob_display, self->title);
+ XDestroyWindow(ob_display, self->frame);
+ XDestroyWindow(ob_display, self->items);
- appearance_free(rd->a_title);
- XDestroyWindow(ob_display, rd->title);
- XDestroyWindow(ob_display, rd->frame);
+ g_free(self);
}
-void menu_entry_free(MenuEntry *entry)
+void menu_entry_free(MenuEntry *self)
{
- g_free(entry->label);
- g_free(entry->render_data);
- action_free(entry->action);
+ g_free(self->label);
+ action_free(self->action);
+
+ g_hash_table_remove(menu_map, &self->item);
+
+ appearance_free(self->a_item);
+ appearance_free(self->a_disabled);
+ appearance_free(self->a_hilite);
+ XDestroyWindow(ob_display, self->item);
+
+ g_free(self);
}
void menu_startup()
{
Menu *m;
+ Action *a;
menu_hash = g_hash_table_new_full(g_str_hash, g_str_equal,
menu_destroy_hash_key,
- menu_destroy_hash_value);
+ (GDestroyNotify)menu_destroy_hash_value);
+ menu_map = g_hash_table_new(g_int_hash, g_int_equal);
+
m = menu_new("sex menu", "root", NULL);
- menu_add_entry(m, menu_entry_new("foo shit etc bleh",
- action_from_string("restart")));
- menu_add_entry(m, menu_entry_new("more shit",
- action_from_string("restart")));
- menu_add_entry(m, menu_entry_new("",
- action_from_string("restart")));
- menu_add_entry(m, menu_entry_new("and yet more",
- action_from_string("restart")));
+ a = action_from_string("execute");
+ a->data.execute.path = g_strdup("xterm");
+ menu_add_entry(m, menu_entry_new("xterm", a));
+ a = action_from_string("restart");
+ menu_add_entry(m, menu_entry_new("restart", a));
+ menu_add_entry(m, menu_entry_new("--", NULL));
+ a = action_from_string("exit");
+ menu_add_entry(m, menu_entry_new("exit", a));
}
void menu_shutdown()
{
g_hash_table_destroy(menu_hash);
+ g_hash_table_destroy(menu_map);
}
static Window createWindow(Window parent, unsigned long mask,
}
-Menu *menu_new(char *label, char *name, Menu *parent)
+Menu *menu_new_full(char *label, char *name, Menu *parent,
+ menu_controller_show show, menu_controller_update update)
{
XSetWindowAttributes attrib;
Menu *self;
- MenuRenderData *data;
self = g_new0(Menu, 1);
self->label = g_strdup(label);
self->shown = FALSE;
self->invalid = FALSE;
/* default controllers? */
-
- data = g_new(MenuRenderData, 1);
+
+ self->show = show;
+ self->hide = NULL;
+ self->update = update;
+ self->mouseover = NULL;
+ self->selected = NULL;
attrib.override_redirect = TRUE;
- data->frame = createWindow(ob_root, CWOverrideRedirect, &attrib);
- data->title = createWindow(data->frame, 0, &attrib);
- data->items = createWindow(data->frame, 0, &attrib);
-
- XSetWindowBorderWidth(ob_display, data->frame, theme_bwidth);
- XSetWindowBorderWidth(ob_display, data->title, theme_bwidth);
- XSetWindowBorder(ob_display, data->frame, theme_b_color->pixel);
- XSetWindowBorder(ob_display, data->title, theme_b_color->pixel);
-
- XMapWindow(ob_display, data->title);
- XMapWindow(ob_display, data->items);
-
- data->a_title = appearance_copy(theme_a_menu_title);
- data->a_items = appearance_copy(theme_a_menu);
-
- self->render_data = data;
-
+ attrib.event_mask = FRAME_EVENTMASK;
+ self->frame = createWindow(ob_root, CWOverrideRedirect|CWEventMask, &attrib);
+ attrib.event_mask = TITLE_EVENTMASK;
+ self->title = createWindow(self->frame, CWEventMask, &attrib);
+ self->items = createWindow(self->frame, 0, &attrib);
+
+ XSetWindowBorderWidth(ob_display, self->frame, theme_bwidth);
+ XSetWindowBorderWidth(ob_display, self->title, theme_bwidth);
+ XSetWindowBorder(ob_display, self->frame, theme_b_color->pixel);
+ XSetWindowBorder(ob_display, self->title, theme_b_color->pixel);
+
+ XMapWindow(ob_display, self->title);
+ XMapWindow(ob_display, self->items);
+
+ self->a_title = appearance_copy(theme_a_menu_title);
+ self->a_items = appearance_copy(theme_a_menu);
+
+ g_hash_table_insert(menu_map, &self->frame, self);
+ g_hash_table_insert(menu_map, &self->title, self);
+ g_hash_table_insert(menu_map, &self->items, self);
g_hash_table_insert(menu_hash, g_strdup(name), self);
return self;
}
MenuEntryRenderType render_type,
gpointer submenu)
{
- MenuEntry *menu_entry = g_new(MenuEntry, 1);
+ MenuEntry *menu_entry = g_new0(MenuEntry, 1);
menu_entry->label = g_strdup(label);
menu_entry->render_type = render_type;
menu_entry->action = action;
- menu_entry->render_data = NULL;
+ menu_entry->hilite = FALSE;
+ menu_entry->enabled = TRUE;
+
menu_entry->submenu = submenu;
return menu_entry;
void menu_add_entry(Menu *menu, MenuEntry *entry)
{
- MenuEntryRenderData *data;
XSetWindowAttributes attrib;
- g_assert(menu != NULL && entry != NULL && entry->render_data == NULL);
+ g_assert(menu != NULL && entry != NULL && entry->item == None);
menu->entries = g_list_append(menu->entries, entry);
entry->parent = menu;
- data = g_new(MenuEntryRenderData, 1);
- data->item = createWindow(((MenuRenderData*)menu->render_data)->items,
- 0, &attrib);
- XMapWindow(ob_display, data->item);
- data->a_item = appearance_copy(theme_a_menu_item);
-
- entry->render_data = data;
+ attrib.event_mask = ENTRY_EVENTMASK;
+ entry->item = createWindow(menu->items, CWEventMask, &attrib);
+ XMapWindow(ob_display, entry->item);
+ entry->a_item = appearance_copy(theme_a_menu_item);
+ entry->a_disabled = appearance_copy(theme_a_menu_disabled);
+ entry->a_hilite = appearance_copy(theme_a_menu_hilite);
menu->invalid = TRUE;
+
+ g_hash_table_insert(menu_map, &entry->item, menu);
}
void menu_show(char *name, int x, int y, Client *client)
{
Menu *self;
- MenuRenderData *data;
- GList *it;
- int w = 1;
- int items_h;
- int item_h = 0, nitems = 0; /* each item, only one is used */
- int item_y;
- int bullet_w;
self = g_hash_table_lookup(menu_hash, name);
if (!self) {
return;
}
- data = self->render_data;
-
- /* set texture data and size them mofos out */
- data->a_title->texture[0].data.text.string = self->label;
- appearance_minsize(data->a_title, &data->title_min_w, &data->title_h);
- data->title_min_w += theme_bevel * 2;
- data->title_h += theme_bevel * 2;
- w = MAX(w, data->title_min_w);
+ if (self->invalid) {
+ if (self->update) {
+ self->update(self);
+ } else {
+ menu_render(self);
+ }
+ }
+
+ self->client = client;
- for (it = self->entries; it; it = it->next) {
- MenuEntryRenderData *r = ((MenuEntry*)it->data)->render_data;
+ if (self->show) {
+ self->show(self, x, y, client);
+ } else {
+ menu_control_show(self, x, y, client);
+ }
+}
- r->a_item->texture[0].data.text.string = ((MenuEntry*)it->data)->label;
- appearance_minsize(r->a_item, &r->min_w, &item_h);
- r->min_w += theme_bevel * 2;
- item_h += theme_bevel * 2;
- w = MAX(w, r->min_w);
- ++nitems;
+void menu_hide(Menu *self) {
+ if (self->shown) {
+ XUnmapWindow(ob_display, self->frame);
+ self->shown = FALSE;
}
- bullet_w = item_h + theme_bevel;
- w += 2 * bullet_w;
- items_h = item_h * nitems;
-
- /* size appearances */
- RECT_SET(data->a_title->area, 0, 0, w, data->title_h);
- RECT_SET(data->a_title->texture[0].position, 0, 0, w, data->title_h);
- RECT_SET(data->a_items->area, 0, 0, w, items_h);
- for (it = self->entries; it; it = it->next) {
- MenuEntryRenderData *r = ((MenuEntry*)it->data)->render_data;
- RECT_SET(r->a_item->area, 0, 0, w, item_h);
- RECT_SET(r->a_item->texture[0].position, bullet_w, 0,
- w - 2 * bullet_w, item_h);
+}
+
+MenuEntry *menu_find_entry(Menu *menu, Window win)
+{
+ GList *it;
+
+ for (it = menu->entries; it; it = it->next) {
+ MenuEntry *entry = it->data;
+ if (entry->item == win)
+ return entry;
}
+ return NULL;
+}
+
+void menu_entry_render(MenuEntry *self)
+{
+ Menu *menu = self->parent;
+ Appearance *a;
+
+ a = !self->enabled ? self->a_disabled :
+ (self->hilite && self->action ? self->a_hilite : self->a_item);
- /* size windows and paint the suckers */
- XMoveResizeWindow(ob_display, data->frame, x, y, w,
- data->title_h + items_h);
- XMoveResizeWindow(ob_display, data->title, -theme_bwidth, -theme_bwidth,
- w, data->title_h);
- paint(data->title, data->a_title);
- XMoveResizeWindow(ob_display, data->items, 0, data->title_h + theme_bwidth,
- w, items_h);
- paint(data->items, data->a_items);
- for (item_y = 0, it = self->entries; it; item_y += item_h, it = it->next) {
- MenuEntryRenderData *r = ((MenuEntry*)it->data)->render_data;
- XMoveResizeWindow(ob_display, r->item, 0, item_y, w, item_h);
- r->a_item->surface.data.planar.parent = data->a_items;
- r->a_item->surface.data.planar.parentx = 0;
- r->a_item->surface.data.planar.parenty = item_y;
- paint(r->item, r->a_item);
+ RECT_SET(a->area, 0, 0, menu->width,
+ menu->item_h);
+ RECT_SET(a->texture[0].position, menu->bullet_w,
+ 0, menu->width - 2 * menu->bullet_w,
+ menu->item_h);
+
+ XMoveResizeWindow(ob_display, self->item, 0, self->y,
+ menu->width, menu->item_h);
+ a->surface.data.planar.parent = menu->a_items;
+ a->surface.data.planar.parentx = 0;
+ a->surface.data.planar.parenty = self->y;
+
+ paint(self->item, a);
+}
+
+void menu_entry_fire(MenuEntry *self)
+{
+ Menu *m;
+
+ if (self->action) {
+ self->action->data.any.c = self->parent->client;
+ self->action->func(&self->action->data);
+
+ /* hide the whole thing */
+ m = self->parent;
+ while (m->parent) m = m->parent;
+ menu_hide(m);
}
+}
+
+/*
+ Default menu controller action for showing.
+*/
+void menu_control_show(Menu *self, int x, int y, Client *client) {
+ XMoveWindow(ob_display, self->frame, x, y);
- XMapWindow(ob_display, data->frame);
+ if (!self->shown) {
+ stacking_raise_internal(self->frame);
+ XMapWindow(ob_display, self->frame);
+ self->shown = TRUE;
+ }
}