#include "debug.h"
#include "menu.h"
#include "openbox.h"
+#include "mainloop.h"
#include "stacking.h"
#include "client.h"
#include "config.h"
static GHashTable *menu_hash = NULL;
static ObParseInst *menu_parse_inst;
static ObMenuParseState menu_parse_state;
+static gboolean menu_can_hide = FALSE;
static void menu_destroy_hash_value(ObMenu *self);
static void parse_menu_item(ObParseInst *i, xmlDocPtr doc, xmlNodePtr node,
g_hash_table_replace(menu_hash, self->name, self);
+ /* Each menu has a single more_menu. When the menu spills past what
+ can fit on the screen, a new menu frame entry is created from this
+ more_menu, and a new menu frame for the submenu is created for this
+ menu, also pointing to the more_menu.
+
+ This can be done multiple times using the same more_menu.
+
+ more_menu->more_menu will always be NULL, since there is only 1 for
+ each menu. */
self->more_menu = g_new0(ObMenu, 1);
self->more_menu->name = _("More...");
self->more_menu->title = _("More...");
g_hash_table_remove(menu_hash, menu->name);
}
+static gboolean menu_hide_delay_func(gpointer data)
+{
+ menu_can_hide = TRUE;
+ return FALSE; /* no repeat */
+}
+
void menu_show(gchar *name, gint x, gint y, gint button, ObClient *client)
{
ObMenu *self;
frame = menu_frame_new(self, 0, client);
if (!menu_frame_show_topmenu(frame, x, y, button))
menu_frame_free(frame);
- else if (frame->entries) {
- /* select the first entry if it's not a submenu */
- ObMenuEntryFrame *e = frame->entries->data;
- if (e->entry->type == OB_MENU_ENTRY_TYPE_NORMAL)
- menu_frame_select(frame, e, FALSE);
+ else if (!button) {
+ /* select the first entry if it's not a submenu and we opened
+ * the menu with the keyboard, and skip all headers */
+ GList *it = frame->entries;
+ while (it) {
+ ObMenuEntryFrame *e = it->data;
+ if (e->entry->type == OB_MENU_ENTRY_TYPE_NORMAL) {
+ menu_frame_select(frame, e, FALSE);
+ break;
+ } else if (e->entry->type == OB_MENU_ENTRY_TYPE_SEPARATOR)
+ it = g_list_next(it);
+ else
+ break;
+ }
}
+
+ if (!button)
+ menu_can_hide = TRUE;
+ else {
+ menu_can_hide = FALSE;
+ ob_main_loop_timeout_add(ob_main_loop,
+ config_menu_hide_delay * 1000,
+ menu_hide_delay_func,
+ NULL, g_direct_equal, NULL);
+ }
+}
+
+gboolean menu_hide_delay_reached()
+{
+ return menu_can_hide;
}
static ObMenuEntry* menu_entry_new(ObMenu *menu, ObMenuEntryType type, gint id)
void menu_set_show_func(ObMenu *self, ObMenuShowFunc func)
{
- do {
- self->show_func = func;
- self = self->more_menu;
- } while (self);
+ self->show_func = func;
+ self->more_menu->show_func = func; /* keep it in sync */
}
void menu_set_hide_func(ObMenu *self, ObMenuHideFunc func)
{
- do {
- self->hide_func = func;
- self = self->more_menu;
- } while (self);
+ self->hide_func = func;
+ self->more_menu->hide_func = func; /* keep it in sync */
}
void menu_set_update_func(ObMenu *self, ObMenuUpdateFunc func)
{
- do {
- self->update_func = func;
- self = self->more_menu;
- } while (self);
+ self->update_func = func;
+ self->more_menu->update_func = func; /* keep it in sync */
}
void menu_set_execute_func(ObMenu *self, ObMenuExecuteFunc func)
{
- do {
- self->execute_func = func;
- self = self->more_menu;
- } while (self);
+ self->execute_func = func;
+ self->more_menu->execute_func = func; /* keep it in sync */
}
void menu_set_destroy_func(ObMenu *self, ObMenuDestroyFunc func)
{
- do {
- self->destroy_func = func;
- self = self->more_menu;
- } while (self);
+ self->destroy_func = func;
+ self->more_menu->destroy_func = func; /* keep it in sync */
}
void menu_set_place_func(ObMenu *self, ObMenuPlaceFunc func)
{
- do {
- self->place_func = func;
- self = self->more_menu;
- } while (self);
+ self->place_func = func;
+ self->more_menu->place_func = func; /* keep it in sync */
}
ObMenuEntry* menu_find_entry_id(ObMenu *self, gint id)