mainloop.c for the Openbox window manager
Copyright (c) 2006 Mikael Magnusson
- Copyright (c) 2003 Ben Jansens
+ Copyright (c) 2003-2007 Dana Jansens
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
*/
#include "mainloop.h"
-#include "action.h"
-#include "client.h"
#include "event.h"
#include <stdio.h>
static GSList *all_loops;
/* signals are global to all loops */
-struct {
+static struct {
guint installed; /* a ref count */
struct sigaction oldact;
} all_signals[NUM_SIGNALS];
/* a set of all possible signals */
-sigset_t all_signals_set;
+static sigset_t all_signals_set;
/* signals which cause a core dump, these can't be used for callbacks */
static gint core_signals[] =
gboolean signal_fired;
guint signals_fired[NUM_SIGNALS];
GSList *signal_handlers[NUM_SIGNALS];
-
- GSList *action_queue;
};
struct _ObMainLoopTimer
GTimeVal last;
/* When this timer will next trigger */
GTimeVal timeout;
+
+ /* Only allow a timer's function to fire once per run through the list,
+ so that it doesn't get locked in there forever */
+ gboolean fired;
};
struct _ObMainLoopSignalHandlerType
all_loops = g_slist_prepend(all_loops, loop);
- loop->action_queue = NULL;
-
return loop;
}
/* only do this if we're the last loop destroyed */
if (!all_loops) {
- guint i;
-
/* grab all the signals that cause core dumps */
for (i = 0; i < NUM_CORE_SIGNALS; ++i) {
if (all_signals[core_signals[i]].installed) {
}
}
- for (it = loop->action_queue; it; it = g_slist_next(it))
- action_unref(it->data);
- g_slist_free(loop->action_queue);
-
g_free(loop);
}
}
h->func(h->fd, h->data);
}
-void ob_main_loop_queue_action(ObMainLoop *loop, ObAction *act)
-{
- loop->action_queue = g_slist_append(loop->action_queue, action_copy(act));
-}
-
-static void ob_main_loop_client_destroy(ObClient *client, gpointer data)
-{
- ObMainLoop *loop = data;
- GSList *it;
-
- for (it = loop->action_queue; it; it = g_slist_next(it)) {
- ObAction *act = it->data;
-
- if (act->data.any.c == client)
- act->data.any.c = NULL;
- }
-}
-
void ob_main_loop_run(ObMainLoop *loop)
{
XEvent e;
struct timeval *wait;
fd_set selset;
GSList *it;
- ObAction *act;
loop->run = TRUE;
loop->running = TRUE;
- client_add_destructor(ob_main_loop_client_destroy, loop);
-
while (loop->run) {
if (loop->signal_fired) {
guint i;
ObMainLoopXHandlerType *h = it->data;
h->func(&e, h->data);
}
- } while (XPending(loop->display));
- } else if (loop->action_queue) {
- /* only fire off one action at a time, then go back for more
- X events, since the action might cause some X events (like
- FocusIn :) */
-
- do {
- act = loop->action_queue->data;
- if (act->data.any.client_action == OB_CLIENT_ACTION_ALWAYS &&
- !act->data.any.c)
- {
- loop->action_queue =
- g_slist_delete_link(loop->action_queue,
- loop->action_queue);
- action_unref(act);
- act = NULL;
- }
- } while (!act && loop->action_queue);
-
- if (act) {
- event_curtime = act->data.any.time;
- act->func(&act->data);
- event_curtime = CurrentTime;
- loop->action_queue =
- g_slist_delete_link(loop->action_queue,
- loop->action_queue);
- action_unref(act);
- }
+ } while (XPending(loop->display) && loop->run);
} else {
/* this only runs if there were no x events received */
}
}
- client_remove_destructor(ob_main_loop_client_destroy);
-
loop->running = FALSE;
}
static glong timecompare(GTimeVal *a, GTimeVal *b)
{
glong r;
-
- if ((r = b->tv_sec - a->tv_sec)) return r;
- return b->tv_usec - a->tv_usec;
-
+ if ((r = a->tv_sec - b->tv_sec)) return r;
+ return a->tv_usec - b->tv_usec;
}
static void insert_timer(ObMainLoop *loop, ObMainLoopTimer *ins)
GSList *it;
for (it = loop->timers; it; it = g_slist_next(it)) {
ObMainLoopTimer *t = it->data;
- if (timecompare(&ins->timeout, &t->timeout) >= 0) {
+ if (timecompare(&ins->timeout, &t->timeout) <= 0) {
loop->timers = g_slist_insert_before(loop->timers, it, ins);
break;
}
GDestroyNotify notify)
{
ObMainLoopTimer *t = g_new(ObMainLoopTimer, 1);
+
+ g_assert(microseconds > 0); /* if it's 0 it'll cause an infinite loop */
+
t->delay = microseconds;
t->func = handler;
t->data = data;
for (it = loop->timers; it; it = next) {
ObMainLoopTimer *curr;
-
+
next = g_slist_next(it);
curr = it->data;
*/
if (curr->del_me) {
/* delete the top */
- loop->timers = g_slist_delete_link(loop->timers, it);
+ loop->timers = g_slist_delete_link(loop->timers, it);
if (curr->destroy)
curr->destroy(curr->data);
g_free(curr);
continue;
}
- /* the queue is sorted, so if this timer shouldn't fire, none are
+ /* the queue is sorted, so if this timer shouldn't fire, none are
ready */
- if (timecompare(&NEAREST_TIMEOUT(loop), &loop->now) < 0)
+ if (timecompare(&NEAREST_TIMEOUT(loop), &loop->now) > 0)
break;
/* we set the last fired time to delay msec after the previous firing,
g_free(curr);
}
+ /* the timer queue has been shuffled, start from the beginning
+ (which is the next one to fire) */
+ next = loop->timers;
+
fired = TRUE;
}