]> Dogcows Code - chaz/openbox/blobdiff - openbox/keytree.c
Revert all commits for the Hooks feature to move it to a topic branch.
[chaz/openbox] / openbox / keytree.c
index 202dd32c9864e55c1623c7b04852bbcead34e871..ca64385a249ffefaddae53892939217f2373c343 100644 (file)
@@ -19,6 +19,7 @@
 
 #include "keyboard.h"
 #include "translate.h"
+#include "actions.h"
 #include <glib.h>
 
 void tree_destroy(KeyBindingTree *tree)
@@ -35,7 +36,7 @@ void tree_destroy(KeyBindingTree *tree)
                 g_free(it->data);
             g_list_free(tree->keylist);
             for (sit = tree->actions; sit != NULL; sit = sit->next)
-                action_unref(sit->data);
+                actions_act_unref(sit->data);
             g_slist_free(tree->actions);
         }
         g_free(tree);
@@ -62,10 +63,7 @@ KeyBindingTree *tree_build(GList *keylist)
                                           g_strdup(kit->data)); /* deep copy */
         ret->first_child = p;
         if (p != NULL) p->parent = ret;
-        if (!translate_key(it->data, &ret->state, &ret->key)) {
-            tree_destroy(ret);
-            return NULL;
-        }
+        translate_key(it->data, &ret->state, &ret->key);
     }
     return ret;
 }
@@ -83,7 +81,8 @@ void tree_assimilate(KeyBindingTree *node)
         b = node;
         while (a) {
             last = a;
-            if (!(a->state == b->state && a->key == b->key)) {
+            /* check b->key != 0 for key bindings that didn't get translated */
+            if (!(a->state == b->state && a->key == b->key && b->key != 0)) {
                 a = a->next_sibling;
             } else {
                 tmp = b;
@@ -92,7 +91,9 @@ void tree_assimilate(KeyBindingTree *node)
                 a = a->first_child;
             }
         }
-        if (!(last->state == b->state && last->key == b->key)) {
+        /* check b->key != 0, and save key bindings that didn't get translated
+           as siblings here */
+        if (!(last->state == b->state && last->key == b->key && b->key != 0)) {
             last->next_sibling = b;
             b->parent = last->parent;
         } else {
@@ -112,7 +113,10 @@ KeyBindingTree *tree_find(KeyBindingTree *search, gboolean *conflict)
     a = keyboard_firstnode;
     b = search;
     while (a && b) {
-        if (!(a->state == b->state && a->key == b->key)) {
+        /* check b->key != 0 for key bindings that didn't get translated, and
+           don't make them conflict with anything else so that they can all
+           live together in peace and harmony */
+        if (!(a->state == b->state && a->key == b->key && b->key != 0)) {
             a = a->next_sibling;
         } else {
             if ((a->first_child == NULL) == (b->first_child == NULL)) {
@@ -134,16 +138,15 @@ KeyBindingTree *tree_find(KeyBindingTree *search, gboolean *conflict)
 gboolean tree_chroot(KeyBindingTree *tree, GList *keylist)
 {
     guint key, state;
-    if (translate_key(keylist->data, &state, &key)) {
-        while (tree != NULL && !(tree->state == state && tree->key == key))
-            tree = tree->next_sibling;
-        if (tree != NULL) {
-            if (keylist->next == NULL) {
-                tree->chroot = TRUE;
-                return TRUE;
-            } else
-                return tree_chroot(tree->first_child, keylist->next);
-        }
+    translate_key(keylist->data, &state, &key);
+    while (tree != NULL && !(tree->state == state && tree->key == key))
+        tree = tree->next_sibling;
+    if (tree != NULL) {
+        if (keylist->next == NULL) {
+            tree->chroot = TRUE;
+            return TRUE;
+        } else
+            return tree_chroot(tree->first_child, keylist->next);
     }
     return FALSE;
 }
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