]> Dogcows Code - chaz/openbox/blobdiff - openbox/keyboard.h
no more interactive mouse actions, they are evil etc. actions now "feel" much more...
[chaz/openbox] / openbox / keyboard.h
index aa171221d49a582d1ba94706436c3792c51d5bc1..61fe19e0a3671316906c69d1dd8f6d6323cb0900 100644 (file)
@@ -12,8 +12,8 @@ struct _ObAction;
 
 extern KeyBindingTree *keyboard_firstnode;
 
-void keyboard_startup();
-void keyboard_shutdown();
+void keyboard_startup(gboolean reconfig);
+void keyboard_shutdown(gboolean reconfig);
 
 gboolean keyboard_bind(GList *keylist, ObAction *action);
 
@@ -21,11 +21,8 @@ void keyboard_event(struct _ObClient *client, const XEvent *e);
 void keyboard_reset_chains();
 
 void keyboard_interactive_grab(guint state, struct _ObClient *client,
-                               ObFrameContext context,
                                struct _ObAction *action);
-gboolean keyboard_process_interactive_grab(const XEvent *e,
-                                           struct _ObClient **client,
-                                           ObFrameContext *context);
+gboolean keyboard_process_interactive_grab(const XEvent *e);
 
 void keyboard_grab_for_client(struct _ObClient *c, gboolean grab);
 
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