#include "event.h"
#include "grab.h"
#include "client.h"
-#include "action.h"
+#include "actions.h"
#include "prop.h"
#include "menuframe.h"
#include "config.h"
gboolean active;
guint state;
ObClient *client;
- ObAction *action;
+ ObActionsAct *action;
} ObInteractiveState;
KeyBindingTree *keyboard_firstnode = NULL;
}
}
-gboolean keyboard_bind(GList *keylist, ObAction *action)
+gboolean keyboard_bind(GList *keylist, ObActionsAct *action)
{
KeyBindingTree *tree, *t;
gboolean conflict;