interactive_states = g_slist_append(interactive_states, s);
}
-gboolean keyboard_process_interactive_grab(const XEvent *e)
+gboolean keyboard_process_interactive_grab(const XEvent *e, ObClient **client)
{
GSList *it, *next;
gboolean handled = FALSE;
}
handled = TRUE;
- }
+ } else
+ *client = s->client;
}
return handled;