else {
keyboard_reset_chains(0);
+ /* If we don't have the keyboard grabbed, then ungrab it with
+ XUngrabKeyboard, so that there is not a passive grab left
+ on from the KeyPress. If the grab is left on, and focus
+ moves during that time, it will be NotifyWhileGrabbed, and
+ applications like to ignore those! */
+ if (!keyboard_interactively_grabbed())
+ XUngrabKeyboard(ob_display, e->xkey.time);
+
action_run_key(p->actions, client, e->xkey.state,
e->xkey.x_root, e->xkey.y_root,
e->xkey.time);