#include <glib.h>
typedef struct {
+ gboolean active;
guint state;
ObClient *client;
- GSList *actions;
- ObFrameContext context;
+ ObAction *action;
} ObInteractiveState;
KeyBindingTree *keyboard_firstnode = NULL;
static ObPopup *popup = NULL;
-static GSList *interactive_states;
+static ObInteractiveState istate;
static KeyBindingTree *curpos;
static void grab_keys(gboolean grab)
static void set_curpos(KeyBindingTree *newpos)
{
+ if (curpos == newpos) return;
+
grab_keys(FALSE);
curpos = newpos;
grab_keys(TRUE);
return TRUE;
}
-gboolean keyboard_interactive_grab(guint state, ObClient *client,
- ObAction *action)
+static void keyboard_interactive_end(guint state, gboolean cancel, Time time,
+ gboolean ungrab)
{
- ObInteractiveState *s;
-
- g_assert(action->data.any.interactive);
-
- if (!interactive_states) {
- grab_pointer(TRUE, FALSE, OB_CURSOR_POINTER);
- if (!grab_keyboard(TRUE)) {
- grab_pointer(FALSE, FALSE, OB_CURSOR_NONE);
- return FALSE;
- }
- }
+ GSList *alist;
- s = g_new(ObInteractiveState, 1);
+ g_assert(istate.active);
- s->state = state;
- s->client = client;
- s->actions = g_slist_append(NULL, action);
+ /* ungrab first so they won't be NotifyWhileGrabbed */
+ if (ungrab)
+ ungrab_keyboard();
- interactive_states = g_slist_append(interactive_states, s);
+ /* set this before running the actions so they know the keyboard is not
+ grabbed */
+ istate.active = FALSE;
- return TRUE;
+ alist = g_slist_append(NULL, istate.action);
+ action_run_interactive(alist, istate.client, state, time, cancel, TRUE);
+ g_slist_free(alist);
}
-void keyboard_interactive_end(ObInteractiveState *s,
- guint state, gboolean cancel, Time time)
+static void keyboard_interactive_end_client(ObClient *client, gpointer data)
{
- action_run_interactive(s->actions, s->client, state, time, cancel, TRUE);
-
- g_slist_free(s->actions);
- g_free(s);
+ if (istate.active && istate.client == client)
+ istate.client = NULL;
+}
- interactive_states = g_slist_remove(interactive_states, s);
- if (!interactive_states) {
- grab_keyboard(FALSE);
- grab_pointer(FALSE, FALSE, OB_CURSOR_NONE);
- }
+void keyboard_interactive_cancel()
+{
+ keyboard_interactive_end(0, TRUE, event_curtime, TRUE);
}
-void keyboard_interactive_end_client(ObClient *client, gpointer data)
+gboolean keyboard_interactive_grab(guint state, ObClient *client,
+ ObAction *action)
{
- GSList *it, *next;
+ g_assert(action->data.any.interactive);
- for (it = interactive_states; it; it = next) {
- ObInteractiveState *s = it->data;
+ if (!istate.active) {
+ if (!grab_keyboard())
+ return FALSE;
+ } else if (action->func != istate.action->func) {
+ keyboard_interactive_end(state, TRUE, action->data.any.time, FALSE);
+ }
- next = g_slist_next(it);
+ istate.active = TRUE;
+ istate.state = state;
+ istate.client = client;
+ istate.action = action;
- if (s->client == client)
- s->client = NULL;
- }
+ return TRUE;
}
gboolean keyboard_process_interactive_grab(const XEvent *e, ObClient **client)
{
- GSList *it, *next;
gboolean handled = FALSE;
gboolean done = FALSE;
gboolean cancel = FALSE;
- for (it = interactive_states; it; it = next) {
- ObInteractiveState *s = it->data;
-
- next = g_slist_next(it);
-
- if ((e->type == KeyRelease &&
- !(s->state & e->xkey.state)))
+ if (istate.active) {
+ if ((e->type == KeyRelease && !(istate.state & e->xkey.state))) {
done = TRUE;
- else if (e->type == KeyPress) {
+ handled = TRUE;
+ } else if (e->type == KeyPress) {
/*if (e->xkey.keycode == ob_keycode(OB_KEY_RETURN))
- done = TRUE;
- else */if (e->xkey.keycode == ob_keycode(OB_KEY_ESCAPE))
- cancel = done = TRUE;
- } else if (e->type == ButtonPress)
- cancel = done = TRUE;
+ done = TRUE;
+ else */if (e->xkey.keycode == ob_keycode(OB_KEY_ESCAPE)) {
+ cancel = done = TRUE;
+ handled = TRUE;
+ }
+ } else if (e->type == ButtonPress) {
+ cancel = TRUE;
+ done = TRUE;
+ handled = FALSE;
+ }
- if (done) {
- keyboard_interactive_end(s, e->xkey.state, cancel, e->xkey.time);
+ if (done)
+ keyboard_interactive_end(e->xkey.state, cancel, e->xkey.time,TRUE);
- handled = TRUE;
- } else
- *client = s->client;
+ if (handled)
+ *client = istate.client;
}
return handled;
gboolean keyboard_interactively_grabbed()
{
- return !!interactive_states;
+ return istate.active;
}
void keyboard_startup(gboolean reconfig)
popup = popup_new(FALSE);
if (!reconfig)
- client_add_destructor(keyboard_interactive_end_client, NULL);
+ client_add_destroy_notify(keyboard_interactive_end_client, NULL);
}
void keyboard_shutdown(gboolean reconfig)
{
- GSList *it;
-
if (!reconfig)
- client_remove_destructor(keyboard_interactive_end_client);
+ client_remove_destroy_notify(keyboard_interactive_end_client);
- for (it = interactive_states; it; it = g_slist_next(it))
- g_free(it->data);
- g_slist_free(interactive_states);
- interactive_states = NULL;
+ if (istate.active)
+ keyboard_interactive_cancel();
ob_main_loop_timeout_remove(ob_main_loop, chain_timeout);