OB_HOOK_WIN_UNSHADE,
OB_HOOK_WIN_FOCUS,
OB_HOOK_WIN_UNFOCUS,
- OB_HOOK_WIN_CURRENT_DESK,
- OB_HOOK_WIN_OTHER_DESK,
+ OB_HOOK_WIN_DESK_CHANGE,
OB_HOOK_WIN_DECORATED,
OB_HOOK_WIN_UNDECORATED,
+ OB_HOOK_SCREEN_DESK_CHANGE,
OB_NUM_HOOKS
} ObHook;
@param on TRUE if the hook is being run cuz a state was turned on, FALSE
if a state was turned off
*/
-void hooks_fire(ObHook hook, struct _ObClient *c);
+void hooks_run(ObHook hook, struct _ObClient *c);
void hooks_add(ObHook hook, struct _ObActionsAct *act);